<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3361360342466357748</id><updated>2011-07-29T02:05:32.072+01:00</updated><category term='pure'/><category term='shooter'/><category term='nuts bolts'/><category term='2009'/><category term='news'/><category term='atari'/><category term='trent'/><category term='midnight club'/><category term='activision'/><category term='development'/><category term='editorial'/><category term='strategy'/><category term='blood trails'/><category term='conquest'/><category term='representation'/><category term='professor layton'/><category term='rome'/><category term='ready 2 rumble'/><category term='la'/><category term='recap'/><category term='horror'/><category term='blitz games studios'/><category term='nintendo ds'/><category term='buzz'/><category term='truth'/><category term='banjo-kazooie'/><category term='tactical'/><category term='jim cliff'/><category term='buzz the nation'/><category term='action'/><category term='uk'/><category term='big three'/><category term='video'/><category term='gears of war'/><category term='racing'/><category term='gamers'/><category term='bed'/><category term='talent'/><category term='staffordshire'/><category term='halloween'/><category term='games for windows'/><category term='sport'/><category term='wrestling'/><category term='retro'/><category term='pegi'/><category term='house of the dead'/><category term='lego'/><category term='ps3'/><category term='russia'/><category term='ibb obb'/><category term='pocket gamer'/><category term='media molecule'/><category term='free radical'/><category term='resident evil'/><category term='world record'/><category term='market square'/><category term='intro'/><category term='sci-fi'/><category term='spore'/><category term='policy'/><category term='e3'/><category term='gerard jones'/><category term='ea'/><category term='david doak'/><category term='platformer'/><category term='preview'/><category term='online'/><category term='xmas'/><category term='placements'/><category term='paul taylor'/><category term='endwar'/><category term='adventure'/><category term='interview'/><category term='street fighter'/><category term='mark parry'/><category term='report'/><category term='sim'/><category term='opinion'/><category term='drum kit'/><category term='mac'/><category term='fps'/><category term='design'/><category term='network'/><category term='travellers tales'/><category term='dr richard marks'/><category term='eidos'/><category term='elite'/><category term='n64'/><category term='london studio'/><category term='simon byron'/><category term='education'/><category term='technology'/><category term='podcast'/><category term='madworld'/><category term='eyetoy'/><category term='list'/><category term='sony'/><category term='historic'/><category term='dlc'/><category term='eyepet'/><category term='bbfc'/><category term='about'/><category term='opportunity'/><category term='harmonix'/><category term='littlebigplanet'/><category term='tt games'/><category term='frontier'/><category term='arcade'/><category term='x-men'/><category term='compilation'/><category term='guerrilla'/><category term='wii ware'/><category term='animation'/><category term='ratings'/><category term='winterbottom'/><category term='voice chat'/><category term='sega'/><category term='ufc'/><category term='trivia'/><category term='handheld'/><category term='victoria centre'/><category term='undisputed'/><category term='alex navarro'/><category term='mirrors edge'/><category term='london'/><category term='open world'/><category term='afro samurai'/><category term='wiiware'/><category term='ike adams'/><category term='share'/><category term='brothers in arms'/><category term='project origin'/><category term='2k'/><category term='need for speed'/><category term='beat-&apos;em-up'/><category term='locoroco'/><category term='music'/><category term='indie'/><category term='waterstones'/><category term='quiz'/><category term='lostwinds'/><category term='create'/><category term='call of duty'/><category term='fighting'/><category term='nottingham'/><category term='europa universalis'/><category term='rpg'/><category term='press conference'/><category term='tom kim'/><category term='tps'/><category term='awards'/><category term='halo wars'/><category term='student life'/><category term='tomb raider'/><category term='confrontation'/><category term='videogame archive'/><category term='andrew hague'/><category term='fear'/><category term='health'/><category term='far cry'/><category term='university'/><category term='machinarium'/><category term='battlefield'/><category term='ninja blade'/><category term='indiecade'/><category term='guitar hero'/><category term='pc'/><category term='cancer'/><category term='curry tales'/><category term='disney'/><category term='3d'/><category term='modern'/><category term='a-z'/><category term='zombies'/><category term='jonathan coulton'/><category term='leo tan'/><category term='gamesblog'/><category term='puzzle'/><category term='mtv games'/><category term='pacific rift'/><category term='rock band'/><category term='world at war'/><category term='survival'/><category term='hawx'/><category term='e3 2009'/><category term='playstation eye'/><category term='one life left'/><category term='singstar'/><category term='elven legacy'/><category term='zoomani'/><category term='fantasy'/><category term='excellence'/><category term='family'/><category term='sports'/><category term='nintendo'/><category term='ntu'/><category term='goldeneye 007'/><category term='tom clancy'/><category term='launch'/><category term='god game'/><category term='review'/><category term='game 3.0'/><category term='goty'/><category term='skateboarding'/><category term='ghostbusters'/><category term='overview'/><category term='forecast'/><category term='volatile games'/><category term='50 cent'/><category term='halo'/><category term='penumbra'/><category term='video games'/><category term='camera'/><category term='paradox'/><category term='deadly creatures'/><category term='creator'/><category term='capcom'/><category term='left 4 dead'/><category term='rare'/><category term='links'/><category term='determinance'/><category term='namco'/><category term='keith stuart'/><category term='infamous'/><category term='blood on the sand'/><category term='sandy spangler'/><category term='killzone'/><category term='bafta'/><category term='software'/><category term='kratos'/><category term='bethesda'/><category term='xbox 360'/><category term='ste curran'/><category term='god of war'/><category term='prototype'/><category term='sitemap'/><category term='bioshock'/><category term='undercover'/><category term='network central'/><category term='skate'/><category term='xbox live'/><category term='ubisoft'/><category term='underworld'/><category term='street'/><category term='shellshock'/><category term='platform online'/><category term='launch party'/><category term='burnout'/><category term='tom armitage'/><category term='ensemble'/><category term='fallout 3'/><category term='in-depth'/><category term='my heart'/><category term='stereotype'/><category term='thq'/><category term='hack-n-slash'/><category term='nelc'/><category term='resistance'/><category term='dead space'/><category term='lord of the rings'/><category term='gamecity 3'/><category term='star wars'/><category term='socom'/><category term='punisher'/><category term='light gun'/><category term='rhythm'/><category term='rockstar'/><category term='prince of persia'/><category term='ann scantlebury'/><category term='hmv'/><category term='konami'/><category term='crime'/><category term='david jaffe'/><category term='scee'/><category term='fable'/><category term='mount blade'/><category term='abba'/><category term='valve'/><category term='boxing'/><category term='save the videogame'/><category term='driving'/><category term='guardian'/><category term='outro'/><category term='psn'/><category term='hype'/><category term='batman'/><category term='off-road'/><category term='david braben'/><category term='overkill'/><category term='platform'/><category term='politics'/><category term='silent hill'/><category term='2d'/><category term='culture'/><category term='op-ed'/><category term='ugc'/><category term='edge'/><category term='alex evans'/><category term='party'/><category term='wii'/><category term='beat-em-up'/><category term='indiana jones'/><category term='the beatles'/><category term='rts'/><category term='gamemaker'/><category term='motorstorm'/><category term='jonathan smith'/><category term='expansion'/><category term='warner bros'/><category term='martin hollis'/><category term='economics'/><category term='saints row'/><category term='feature'/><category term='play'/><category term='microsoft'/><category term='mode 7 games'/><category term='revolution'/><category term='malt cross'/><category term='cactus'/><category term='wolverine'/><category term='hells highway'/><title type='text'>Platform: Gaming</title><subtitle type='html'>Even more gaming and technology goodness than we could fit into our diverse little student magazine.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://ntugamingplatform.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default?start-index=101&amp;max-results=100'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>109</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-1361073650054181025</id><published>2009-11-11T12:00:00.003Z</published><updated>2009-11-11T12:00:07.090Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='ntu'/><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='platform online'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><category scheme='http://www.blogger.com/atom/ns#' term='outro'/><title type='text'>Platform Online - LIVE</title><summary type='text'>Hi there,We've moved.Platform Online - www.platform-online.net.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1361073650054181025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1361073650054181025'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/11/platform-online-live.html' title='Platform Online - LIVE'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-4226253931264999203</id><published>2009-07-26T06:00:00.004+01:00</published><updated>2009-07-26T06:00:03.927+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox live'/><category scheme='http://www.blogger.com/atom/ns#' term='online'/><category scheme='http://www.blogger.com/atom/ns#' term='punisher'/><category scheme='http://www.blogger.com/atom/ns#' term='feature'/><category scheme='http://www.blogger.com/atom/ns#' term='psn'/><category scheme='http://www.blogger.com/atom/ns#' term='network central'/><category scheme='http://www.blogger.com/atom/ns#' term='battlefield'/><title type='text'>Feature: The Punisher: No Mercy, Battlefield 1943</title><summary type='text'>Network Central: PSN, Xbox Live, WiiWare - download deals, new online releases and monthly hot picks direct to your vidscreenThe inevitable video game drought has come once again. The big spring titles are out of the way and now begins the long run up to the holiday season. Luckily enough though digital downloads are here to save the day. Forget disks and boxes, this is the future, granddad. </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4226253931264999203'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4226253931264999203'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/07/feature-punisher-no-mercy-battlefield.html' title='Feature: The Punisher: No Mercy, Battlefield 1943'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SmvZQZVCJMI/AAAAAAAAAh8/nXVhxyVFnac/s72-c/punisher_no_mercy_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-985174833394043121</id><published>2009-07-25T22:57:00.003+01:00</published><updated>2009-07-25T23:04:12.926+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='modern'/><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='activision'/><category scheme='http://www.blogger.com/atom/ns#' term='open world'/><category scheme='http://www.blogger.com/atom/ns#' term='prototype'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Prototype</title><summary type='text'>Borrowing from open world trailblazers, is this the new gold standard, or still a work in progress?You are Alex Mercer in a city overrun with disgusting mutants and angry military types, all out to get you. But it’s OK, because Alex Mercer is “a walking slaughterhouse”, in the words of the developers at Radical, the team behind the new open world, superhero game, Prototype. Well, I say ‘superhero</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/985174833394043121'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/985174833394043121'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/07/review-prototype.html' title='Review: Prototype'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SmuA5W47JII/AAAAAAAAAhM/gyfbDjbKkAE/s72-c/prototype_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-7088920188708334297</id><published>2009-07-01T20:55:00.003+01:00</published><updated>2009-07-01T22:12:04.758+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='ghostbusters'/><category scheme='http://www.blogger.com/atom/ns#' term='atari'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='tps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Ghostbusters: The Video Game</title><summary type='text'>They’re back to clean up the townWhen one of the most beloved comedy films of the 1980s, Ghostbusters, was announced to be getting a game adaption, excitement and much baited breath followed. After all, people been subjected to more than their fair share of terrible movie licensed games. Ghostbusters: The Video Game has rolled into town, and you know what? It’s actually more than half-decent.From</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7088920188708334297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7088920188708334297'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/07/review-ghostbusters-video-game.html' title='Review: Ghostbusters: The Video Game'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SkvQOQbx7SI/AAAAAAAAAg0/-KMsuVfh1no/s72-c/ghostbusters_the_video_game_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8037677954434092233</id><published>2009-06-15T15:30:00.005+01:00</published><updated>2009-06-18T10:33:00.321+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wrestling'/><category scheme='http://www.blogger.com/atom/ns#' term='undisputed'/><category scheme='http://www.blogger.com/atom/ns#' term='ufc'/><category scheme='http://www.blogger.com/atom/ns#' term='thq'/><category scheme='http://www.blogger.com/atom/ns#' term='boxing'/><category scheme='http://www.blogger.com/atom/ns#' term='sport'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: UFC 2009 Undisputed</title><summary type='text'>“Guys, guys. Can’t we settle this with words?”Since the days of great Gladiatorial spectacles, and perhaps even before then, we humans have relished a bit of old fashioned one-on-one violence. Boxing, martial arts, wrestling, schoolyard fights on the muddy pitch - you name it, people watch it. With the exception of the last one, most of these are considered actual sports. Well, there are contact </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8037677954434092233'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8037677954434092233'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/06/review-ufc-2009-undisputed.html' title='Review: UFC 2009 Undisputed'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SjZelyrWUkI/AAAAAAAAAgk/S5HO41lmofc/s72-c/ufc_2009_undisputed_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5463205755486896382</id><published>2009-06-10T09:21:00.007+01:00</published><updated>2009-11-15T15:21:53.799Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='technology'/><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><category scheme='http://www.blogger.com/atom/ns#' term='outro'/><title type='text'>Leaving at dawn...</title><summary type='text'>Platform Gaming signs-off, concluding a superb year of video games coverage A lot has changed since the beginning of this university year. Platform has grown leaps and bounds in the past year and so has its gaming section. We’ve reported on Nottingham’s biggest games event of the year, GameCity, we’ve interviewed developers and PRs behind some of the biggest games, and we’ve reviewed a truck load</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5463205755486896382'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5463205755486896382'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/06/leaving-at-dawn.html' title='Leaving at dawn...'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/Si9wHSZRGYI/AAAAAAAAAgc/UcmgDwZKB1c/s72-c/Notts_rocks_Platform_2008-2009.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2324474166317471084</id><published>2009-06-01T00:21:00.005+01:00</published><updated>2009-07-04T22:09:05.482+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='modern'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='open world'/><category scheme='http://www.blogger.com/atom/ns#' term='infamous'/><category scheme='http://www.blogger.com/atom/ns#' term='adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: inFamous</title><summary type='text'>What do you get with 50,000 volts, some moral choices and a smattering of comic book appeal?inFamous is the first PS3 game from Sucker Punch, the developers of the Sly Cooper games back on the PS2. It places you as Cole MacGrath, an everyday delivery boy, in Empire City, until a huge explosion devastates the city and mysteriously gifts you with extraordinary powers, namely, the ability to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2324474166317471084'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2324474166317471084'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/06/review-infamous.html' title='Review: inFamous'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SiMWGdBvIvI/AAAAAAAAAf0/-lytrvaz6CM/s72-c/infamous_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-745019751750460103</id><published>2009-05-21T21:00:00.003+01:00</published><updated>2009-05-21T21:15:34.975+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='e3 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='big three'/><category scheme='http://www.blogger.com/atom/ns#' term='e3'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><category scheme='http://www.blogger.com/atom/ns#' term='press conference'/><title type='text'>E3 Extravaganza</title><summary type='text'>Gaming’s biggest tradeshow is set to return to its true coloursIf you’ve ever read a video games website or magazine during the summer months chances are you may have heard of the Electronic Entertainment Expo, or E3, as it’s more commonly known. Opened in 1995, E3 has become the biggest games-focused tradeshow worldwide. For the majority, this annual event has been held at the gigantic Los </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/745019751750460103'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/745019751750460103'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/05/e3-extravaganza.html' title='E3 Extravaganza'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/ShW2BjbvvnI/AAAAAAAAAfs/s383PeEZK38/s72-c/e3_2009.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-7336760461114169431</id><published>2009-05-11T23:54:00.003+01:00</published><updated>2009-06-14T17:21:58.649+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='x-men'/><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='fantasy'/><category scheme='http://www.blogger.com/atom/ns#' term='adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='wolverine'/><title type='text'>Review: X-Men Origins: Wolverine</title><summary type='text'>The gloves are off and the claws are outSlated and hyped by developers Raven as the game that would change it all, finally changing the preconception that any game based on a movie is frankly rubbish. Many would have understandably dismissed these claims as simple self-promotion, however the games out and it’s good.X-Men Origins: Wolverine is a hack-n-slash adventure game that loosely follows the</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7336760461114169431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7336760461114169431'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/05/review-x-men-origins-wolverine.html' title='Review: X-Men Origins: Wolverine'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SgizCUiXSoI/AAAAAAAAAfU/3_QvVyEjnVw/s72-c/x-men_origins_wolverine_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-7911680341406432075</id><published>2009-05-11T23:29:00.006+01:00</published><updated>2009-05-31T05:28:43.768+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='beat-&apos;em-up'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><category scheme='http://www.blogger.com/atom/ns#' term='ninja blade'/><title type='text'>Review: Ninja Blade</title><summary type='text'>Insectoid exterminatorIn our incessant search to be entertained it seems many of the great video game genres of old have felt the brunt of our ever-changing tastes. Hack-n-slash games are one such example that has failed to evolve sufficiently beyond their core audience. Even still, if you enjoy a bit of violent button bashing now and again Ninja Blade may yet yield some worthy adversaries to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7911680341406432075'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7911680341406432075'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/05/review-ninja-blade.html' title='Review: Ninja Blade'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SgirEmD-v-I/AAAAAAAAAe8/1Q4HKn1FbcU/s72-c/ninja_blade_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-1349916304391245832</id><published>2009-05-11T23:18:00.004+01:00</published><updated>2009-05-11T23:26:08.755+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='light gun'/><category scheme='http://www.blogger.com/atom/ns#' term='house of the dead'/><category scheme='http://www.blogger.com/atom/ns#' term='overkill'/><category scheme='http://www.blogger.com/atom/ns#' term='sega'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='horror'/><title type='text'>Review: The House of the Dead: Overkill</title><summary type='text'>Two to the chest, one to the headAs soon as you turn on The House of the Dead: Overkill it becomes immediately obvious that things are far more different than they used to be. Rougher, grittier and far grainier, providing reverence to its predecessors alongside an intrinsic cheesiness that is definitely not ‘over killed’ - pun intended!This game is a definite reinvention of the renowned arcade </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1349916304391245832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1349916304391245832'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/05/review-house-of-dead-overkill.html' title='Review: The House of the Dead: Overkill'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SgilmHxgDlI/AAAAAAAAAe0/deY4K4F81l4/s72-c/house_of_the_dead_overkill_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5348002002169243533</id><published>2009-05-11T22:53:00.003+01:00</published><updated>2009-06-14T17:22:45.481+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='beat-&apos;em-up'/><category scheme='http://www.blogger.com/atom/ns#' term='atari'/><category scheme='http://www.blogger.com/atom/ns#' term='namco'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='afro samurai'/><title type='text'>Review: Afro Samurai</title><summary type='text'>Anime revenge... Sam Jackson styleBeing a self-confessed ‘Otaku’ I was very pleased to find myself faced with the task of reviewing Afro Samurai. Although I have never actually seen the anime or read the manga I was excited nonetheless that an anime video game had made it to our shores. The only knowledge I had of this title was that Samuel L. Jackson provides the voice of the main character, if </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5348002002169243533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5348002002169243533'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/05/review-afro-samurai.html' title='Review: Afro Samurai'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/Sgihv44vkOI/AAAAAAAAAeM/UQcdJ7aehqs/s72-c/afro_samurai_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-7750285669056227023</id><published>2009-05-01T22:16:00.004+01:00</published><updated>2009-05-01T22:33:17.621+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='resistance'/><category scheme='http://www.blogger.com/atom/ns#' term='tps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='handheld'/><title type='text'>Review: Resistance: Retribution</title><summary type='text'>Blimey, Gov’! Dad’s Army meets Aliens on the western frontThings have been rough for the old PSP this past year. Fortunately, someone in their corporate office chair (possibly drinking coffee and playing Risk with consumer electronics figurines) has decided to change all that. From Sony Bend, Resistance: Retribution is the first game in what, Sony hope, will see a software revival for the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7750285669056227023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7750285669056227023'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/05/review-resistance-retribution.html' title='Review: Resistance: Retribution'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SftpZUdqwmI/AAAAAAAAAd0/TR2DBZ6JUyk/s72-c/resistance_retribution_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5140836974403412192</id><published>2009-04-24T14:27:00.003+01:00</published><updated>2009-05-31T05:23:02.823+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='buzz'/><category scheme='http://www.blogger.com/atom/ns#' term='ntu'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='trent'/><category scheme='http://www.blogger.com/atom/ns#' term='staffordshire'/><category scheme='http://www.blogger.com/atom/ns#' term='buzz the nation'/><category scheme='http://www.blogger.com/atom/ns#' term='report'/><title type='text'>Buzz! the Nation - Clash of the Unis</title><summary type='text'>Live @ Glo Bar - Trent vs. Staff17 March 2009 - We may have missed out on the varsity cup this year, but thankfully five of Trent’s finest stepped up to the plate to prove that we’ve still got game when it comes to who the quizmasters really are.On a green-fingered St Patrick’s Day evening the team behind, Buzz! the Nation - Clash of the Unis, heaved a couple of expensive TVs, two PS3s, a </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5140836974403412192'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5140836974403412192'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/04/buzz-nation-clash-of-unis.html' title='Buzz! the Nation - Clash of the Unis'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SfG_4opexaI/AAAAAAAAAds/3S4ZWx7Uqo0/s72-c/buzz_the_nation.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-1860762694053109740</id><published>2009-04-24T13:59:00.004+01:00</published><updated>2009-06-14T17:24:29.063+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='tactical'/><category scheme='http://www.blogger.com/atom/ns#' term='tom clancy'/><category scheme='http://www.blogger.com/atom/ns#' term='hawx'/><category scheme='http://www.blogger.com/atom/ns#' term='ubisoft'/><category scheme='http://www.blogger.com/atom/ns#' term='sim'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Tom Clancy’s HAWX</title><summary type='text'>Are you a flyboy?The year is 2014 and private military companies have been legalised. You are an elite pilot who formerly worked for the government of the United States of America, due to military cutbacks you are now employed by one of the military corporations, Artemis Global Security. You are the captain of the HAWX (High Altitude Warfare eXperimental Squadron).This new combat flight sim is </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1860762694053109740'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1860762694053109740'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/04/review-tom-clancys-hawx.html' title='Review: Tom Clancy’s HAWX'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SfG5BAcFh8I/AAAAAAAAAdY/jeuI-JqxUrI/s72-c/tom_clancys_hawx_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3885435188726934749</id><published>2009-04-24T13:39:00.002+01:00</published><updated>2009-04-24T13:48:39.215+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='boxing'/><category scheme='http://www.blogger.com/atom/ns#' term='revolution'/><category scheme='http://www.blogger.com/atom/ns#' term='ready 2 rumble'/><category scheme='http://www.blogger.com/atom/ns#' term='fighting'/><category scheme='http://www.blogger.com/atom/ns#' term='atari'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Ready 2 Rumble: Revolution</title><summary type='text'>A ‘revolution’, this certainly is notTo say punching people in the face (virtually) can be such an innately pleasurable experience at times it does come as a surprise that Ready 2 Rumble: Revolution removes any of the enjoyment out of this pristine pastime. This game does well to serve as a warning that no matter how fun a concept behind a game, maybe it is almost impossible to enjoy those ideas </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3885435188726934749'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3885435188726934749'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/04/review-ready-2-rumble-revolution.html' title='Review: Ready 2 Rumble: Revolution'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SfG0_Y8tVaI/AAAAAAAAAdQ/DHU4qHMah2A/s72-c/ready_2_rumble_revolution_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8598281942663589832</id><published>2009-04-20T20:54:00.005+01:00</published><updated>2009-04-27T21:14:23.429+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='beat-em-up'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='sega'/><category scheme='http://www.blogger.com/atom/ns#' term='fighting'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='madworld'/><title type='text'>Review: MadWorld</title><summary type='text'>Viewtifully visceral violenceMadWorld, an inventive third-person action game exclusively for Wii, this is definitely snuff video gaming at its highpoint; the latest in a short but controversial line of games about a character killing other characters in gruesome ways for the viewing pleasure of an in-game television audience.You enter the game as Jack - ‘Just Jack’, the newest participant in </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8598281942663589832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8598281942663589832'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/04/review-madworld.html' title='Review: MadWorld'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SezVTZfqpeI/AAAAAAAAAcw/jysvNyEU7u8/s72-c/madworld_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2741318104264416775</id><published>2009-04-20T20:28:00.002+01:00</published><updated>2009-04-20T20:40:16.572+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='voice chat'/><category scheme='http://www.blogger.com/atom/ns#' term='xbox live'/><category scheme='http://www.blogger.com/atom/ns#' term='burnout'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><category scheme='http://www.blogger.com/atom/ns#' term='psn'/><title type='text'>With a little help from my friends</title><summary type='text'>Headsets, invites, party mode and chocolate eggsTaking some time out of my usually university run-around, this Easter holiday gave me some time to catch up on a few games I’ve not had time for and, best of all, play some online games with my friends.LittleBigPlanet and Killzone 2 are the culprits responsible for most of my misspent daylight hours. Being a collect-’em-up magpie, LBP’s vast palette</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2741318104264416775'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2741318104264416775'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/04/with-little-help-from-my-friends.html' title='With a little help from my friends'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SezPfRtL0DI/AAAAAAAAAco/r3Wua3yc5ug/s72-c/burnout_paradise_online.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3862302539816174954</id><published>2009-04-20T20:02:00.005+01:00</published><updated>2009-04-24T14:11:18.458+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='confrontation'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='online'/><category scheme='http://www.blogger.com/atom/ns#' term='tps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='socom'/><title type='text'>Review: SOCOM: Confrontation</title><summary type='text'>Lagging behind the rests, SOCOM doesn’t put up much of a fight on PS3Co-operation is seldom found in heaps when playing online with random people. Individual players often wish to pull off Commando-style hit-n’-runs, assaulting the enemy base all by their lonesome. Of course such plans can be effective, but more often than not they end badly for the solo assassin, when faced with a team who </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3862302539816174954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3862302539816174954'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/04/review-socom-confrontation.html' title='Review: SOCOM: Confrontation'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SezKVanMK6I/AAAAAAAAAcY/jXNBH_34vNs/s72-c/socom_confrontation_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-1495150579610759863</id><published>2009-04-20T18:58:00.003+01:00</published><updated>2009-04-20T19:13:41.976+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='locoroco'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='handheld'/><category scheme='http://www.blogger.com/atom/ns#' term='platformer'/><title type='text'>Review: LocoRoco 2</title><summary type='text'>Fun with all the blob-shaped colours of the rainbow‘Roll, bounce, roll, roll, and bounce some more’... that’s all LocoRoco 2’s user manual would read if it was made for people who only have five minutes break and work seven-days a week.Hopefully, that isn’t your case, because, given the chance, you’re likely to find the simplistic but mind-tumbling gameplay addictive enough to lose yourself in </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1495150579610759863'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1495150579610759863'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/04/review-locoroco-2.html' title='Review: LocoRoco 2'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/Sey6zfyxRzI/AAAAAAAAAcI/4W-geQPmnzk/s72-c/locoroco_2_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8164882682417081049</id><published>2009-04-20T18:48:00.003+01:00</published><updated>2009-04-20T18:56:06.745+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='expansion'/><category scheme='http://www.blogger.com/atom/ns#' term='strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='historic'/><category scheme='http://www.blogger.com/atom/ns#' term='rome'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='europa universalis'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Europa Universalis: Rome</title><summary type='text'>Caesar is starting to lose his grip.As a strategy game set in the classical period Europa Universalis: Rome is in some truly exemplary company. Games such as the original Age of Empires and Rome: Total War have not just had an influence on the strategy genre but on gaming as a whole. Europa Universalis: Rome is a game that deserves to stand amongst these legends.The main game interface is a map </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8164882682417081049'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8164882682417081049'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/04/review-europa-universalis-rome.html' title='Review: Europa Universalis: Rome'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/Sey2xEo9cOI/AAAAAAAAAb4/D2dN4KIu2a0/s72-c/europa_universalis_rome_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2514366632735780396</id><published>2009-03-28T17:24:00.006Z</published><updated>2009-03-28T17:39:08.347Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox live'/><category scheme='http://www.blogger.com/atom/ns#' term='wii ware'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><category scheme='http://www.blogger.com/atom/ns#' term='psn'/><category scheme='http://www.blogger.com/atom/ns#' term='dlc'/><title type='text'>Is Britain ready for a download-only future?</title><summary type='text'>Downloading... 8% CompleteIf you’ve been brave enough to forgo the frustration and figure out how to hook up your home console to the internet with one of those “oh, so simple” methods, I’m sure you must have experienced at least one of the many joys online console gaming can bring.Whether it’s downloading add-on content for your latest disc-based game, getting sworn at by a bunch of immature </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2514366632735780396'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2514366632735780396'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/is-britain-ready-for-download-only.html' title='Is Britain ready for a download-only future?'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/Sc5eZtEYWzI/AAAAAAAAAbw/eK_dVLqlFZ0/s72-c/xbox_live.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5808713449628344709</id><published>2009-03-13T06:35:00.003Z</published><updated>2009-03-13T06:53:40.383Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='launch'/><category scheme='http://www.blogger.com/atom/ns#' term='resident evil'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='capcom'/><category scheme='http://www.blogger.com/atom/ns#' term='nottingham'/><category scheme='http://www.blogger.com/atom/ns#' term='report'/><category scheme='http://www.blogger.com/atom/ns#' term='zombies'/><category scheme='http://www.blogger.com/atom/ns#' term='victoria centre'/><title type='text'>Resident Evil 5 Midnight Launch</title><summary type='text'>Surprisingly not that many residents were getting their evil on in the early hours of this morningIt’s Friday 13th for the second time this year and that of course means only one thing. No, it’s not the release of yet another terrible superstitious horror movie cash-in. Resident Evil 5, Capcom’s bodily acclaimed zombie series, has reach our shores after four years of (im)patience waiting.Late </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5808713449628344709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5808713449628344709'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/resident-evil-5-midnight-launch.html' title='Resident Evil 5 Midnight Launch'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SboCaZdRs3I/AAAAAAAAAbQ/WRWx4TFQ4rs/s72-c/re5_game_victoria_centre.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-220226506403619603</id><published>2009-03-13T04:17:00.005Z</published><updated>2009-06-14T17:25:48.913+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='street fighter'/><category scheme='http://www.blogger.com/atom/ns#' term='arcade'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='fighting'/><category scheme='http://www.blogger.com/atom/ns#' term='capcom'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Street Fighter IV</title><summary type='text'>To Haduken or not to Haduken?Warning people! Your fingers will be sore after playing this highly addictive game. After ten years since the last in the main series, over sixty spinoff games and remakes, countless anime movies and that god awful live action film (yes, the one with Miss Minogue in), Street Fighter has returned. Get ready to play the mother of all fighting games.As soon as you see </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/220226506403619603'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/220226506403619603'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/review-street-fighter-iv.html' title='Review: Street Fighter IV'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/Sbnf914a8UI/AAAAAAAAAao/xdVXWRRPryM/s72-c/street_fighter_iv_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-9219923761756577039</id><published>2009-03-13T03:27:00.004Z</published><updated>2009-03-13T04:41:54.374Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='launch'/><category scheme='http://www.blogger.com/atom/ns#' term='street fighter'/><category scheme='http://www.blogger.com/atom/ns#' term='arcade'/><category scheme='http://www.blogger.com/atom/ns#' term='hmv'/><category scheme='http://www.blogger.com/atom/ns#' term='interview'/><category scheme='http://www.blogger.com/atom/ns#' term='capcom'/><category scheme='http://www.blogger.com/atom/ns#' term='leo tan'/><title type='text'>Interview: Leo Tan</title><summary type='text'>20 February 2009 - casually donning our crisp white gies as if on our way to the local dojo for a bit of sparring, we caught up with Capcom’s UK PR Manager, Leo Tan, at HMV Oxford Street, to get his thoughts on Street Fighter IV’s launch, and find out just what makes this legendary fighting series so special.Platform: After more than fifteen years Street Fighter is back. What’s the reaction been </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/9219923761756577039'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/9219923761756577039'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/interview-leo-tan.html' title='Interview: Leo Tan'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SbnY3G2J1kI/AAAAAAAAAaY/RlYJBVY0di8/s72-c/street_fighter_iv_logo.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5342255982246627599</id><published>2009-03-13T03:10:00.006Z</published><updated>2009-03-13T15:37:17.280Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='london'/><category scheme='http://www.blogger.com/atom/ns#' term='launch'/><category scheme='http://www.blogger.com/atom/ns#' term='street fighter'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='arcade'/><category scheme='http://www.blogger.com/atom/ns#' term='hmv'/><category scheme='http://www.blogger.com/atom/ns#' term='capcom'/><category scheme='http://www.blogger.com/atom/ns#' term='report'/><title type='text'>Street Fighter IV Launch &amp; Arcade Tour</title><summary type='text'>How’s about best out of five next time?Today’s instantaneous modern conveniences have changed the shape of how we all access our entertainment and social past times. Seventeen years ago the golden age of video game arcades was slowly coming to a close. Nintendo’s SNES and Sega’s Mega Drive had managed to convert many 1980s arcadegoers into smiling home console owners. Many of the hits that had </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5342255982246627599'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5342255982246627599'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/street-fighter-iv-launch-arcade-tour.html' title='Street Fighter IV Launch &amp; Arcade Tour'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SbnQca3vCdI/AAAAAAAAAaI/iN-_-kCvefs/s72-c/street_fighter_iv_arcade_1.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8160686987831878047</id><published>2009-03-13T02:56:00.003Z</published><updated>2009-06-14T17:27:00.375+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='project origin'/><category scheme='http://www.blogger.com/atom/ns#' term='warner bros'/><category scheme='http://www.blogger.com/atom/ns#' term='fps'/><category scheme='http://www.blogger.com/atom/ns#' term='fear'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='horror'/><title type='text'>Review: F.E.A.R. 2: Project Origin</title><summary type='text'>Just don’t expect any Fluffy. Eared. Argente. Rabbits.F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. (First Encounter Assault Recon), developed by Monolith Productions. Similar format to the first game, F.E.A.R. 2 is a first-person shooter coupled with an additional survival horror element. You guessed it, Alma is back. The paranormal antagonist continues to impose her presence upon you as </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8160686987831878047'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8160686987831878047'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/review-fear-2-project-origin.html' title='Review: F.E.A.R. 2: Project Origin'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SbnM2ffVALI/AAAAAAAAAZw/VoxgXIgqPB4/s72-c/fear_2_project_origin_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3940459464866276422</id><published>2009-03-11T21:31:00.002Z</published><updated>2009-03-11T22:17:54.095Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='uk'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='awards'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='bafta'/><title type='text'>BAFTA Video Game Awards 2009</title><summary type='text'>Call of Duty 4 secures top honours at British video game awardsYesterday evening, 10 March 2009, the annual BAFTA Video Games Awards were held after a year absence. The timely rearrangement of the awards meant that games from the last eighteen months were eligible for nomination, and as such competition this year was particularly tough.EA left with a clutch of awards, including best ‘Use of Audio</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3940459464866276422'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3940459464866276422'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/bafta-video-game-awards-2009.html' title='BAFTA Video Game Awards 2009'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/Sbg306PXloI/AAAAAAAAAZg/cGHQ0dMPskc/s72-c/bafta_video_games_awards.bmp' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-1605614647543695732</id><published>2009-03-09T07:39:00.004Z</published><updated>2009-03-09T08:30:58.345Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='culture'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><category scheme='http://www.blogger.com/atom/ns#' term='stereotype'/><category scheme='http://www.blogger.com/atom/ns#' term='representation'/><title type='text'>Video Game Stereotypes</title><summary type='text'>Because players deserve a cosmopolitan gaming universeWhether it’s muscular male heroes sporting bandanas and hefting large guns or scantily clothed bikini girls, all video game genres have their stereotypes. Back in the 16-bit days of gaming’s infancy, characters that were immediately recognisable were the safest bet for developers hoping to build a commercially successful franchise. But in </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1605614647543695732'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1605614647543695732'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/video-game-stereotypes.html' title='Video Game Stereotypes'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SbTSTNAKFoI/AAAAAAAAAZY/K50gbgABFxc/s72-c/duke_nukem_and_babe.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-9203234445619968988</id><published>2009-03-09T07:25:00.005Z</published><updated>2009-03-09T08:32:08.847Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='modern'/><category scheme='http://www.blogger.com/atom/ns#' term='thq'/><category scheme='http://www.blogger.com/atom/ns#' term='blood on the sand'/><category scheme='http://www.blogger.com/atom/ns#' term='tps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='50 cent'/><title type='text'>Review: 50 Cent: Blood on the Sand</title><summary type='text'>“Fifty, d’is game is da sh*t!”Let’s be honest for a second, the first game (50 Cent: Bulletproof) doesn’t exactly fill you with the highest confidence on the success rate of Blood on the Sand. Then again, the tagline on the case doesn’t really help either: ‘their world, his rules’. I was dreading another egotistical commercial of 50 Cent, expanded into a game. As you can tell I’m not a fan of the</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/9203234445619968988'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/9203234445619968988'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/review-50-cent-blood-on-sand.html' title='Review: 50 Cent: Blood on the Sand'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SbTGE22StoI/AAAAAAAAAZI/pcavvpNNnbg/s72-c/50_cent_blood_on_the_sand_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-4911216442326283891</id><published>2009-03-09T06:20:00.002Z</published><updated>2009-03-09T06:25:06.224Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='opinion'/><category scheme='http://www.blogger.com/atom/ns#' term='hype'/><category scheme='http://www.blogger.com/atom/ns#' term='david jaffe'/><category scheme='http://www.blogger.com/atom/ns#' term='kratos'/><category scheme='http://www.blogger.com/atom/ns#' term='op-ed'/><category scheme='http://www.blogger.com/atom/ns#' term='god of war'/><title type='text'>Kratos Talk</title><summary type='text'>God of War III - Epic scaleKratos is back and now I’m finally starting to understand David Jaffe's (the original creator of the God of War series) crazy hyperboles and rants about the visual prowess of the game. The first teaser was of course exciting but 30 seconds of a pre-rendered Kratos looking stern and agitated wasn't exactly going to keep excitement up for long.We were all eagerly </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4911216442326283891'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4911216442326283891'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/kratos-talk.html' title='Kratos Talk'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SbS1yX6kSWI/AAAAAAAAAY4/I3-PtMgWex0/s72-c/kratos_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-7086004333416376249</id><published>2009-03-06T04:32:00.005Z</published><updated>2009-03-06T04:44:00.341Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='deadly creatures'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='thq'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='platformer'/><title type='text'>Review: Deadly Creatures</title><summary type='text'>Creepier than the bugs in your bedInsects and arachnids have never been ones to be appreciated or embraced by modern humanity, with their excessive amount of legs and almost supernatural presence, the majority of people unlucky enough to have one obstruct their pathway are usually injected with a noxious dose of fear.Deadly Creatures does little to contradict this notion of “creepy crawlies” as </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7086004333416376249'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7086004333416376249'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/review-deadly-creatures.html' title='Review: Deadly Creatures'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SbCoNuQTT4I/AAAAAAAAAYY/JrZLvWiCgXs/s72-c/deadly_creatures_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-4234733223681034965</id><published>2009-03-06T04:05:00.003Z</published><updated>2009-03-06T04:21:46.551Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='online'/><category scheme='http://www.blogger.com/atom/ns#' term='killzone'/><category scheme='http://www.blogger.com/atom/ns#' term='fps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Online: Killzone 2</title><summary type='text'>Show me your badges and I’ll show you mineKillzone 2 is perhaps one of the most anticipated first-person shooters in recent times and as with most current FPSs it comes with an extensive online multiplayer mode. Firstly, the cover mechanic from the single-player campaign has been completely removed, following feedback from the online beta. This makes for more fast paced flowing action, in </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4234733223681034965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4234733223681034965'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/03/online-killzone-2.html' title='Online: Killzone 2'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SbCijF7x2vI/AAAAAAAAAYA/zzBI7NehZMI/s72-c/killzone_2_online_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-513330692136776037</id><published>2009-02-27T17:57:00.004Z</published><updated>2009-05-31T05:27:15.762+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='halo wars'/><category scheme='http://www.blogger.com/atom/ns#' term='strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='rts'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='halo'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><title type='text'>Review: Halo Wars</title><summary type='text'>Ensemble’s last stand is a valiant oneThe human race is in danger again, but this time there is no sole Spartan to save us from the covenant threat. This time we have armies at our command to destroy our enemies.Halo Wars is the latest in the Halo franchise, moving from the usual first-person shooter to real-time strategy. Based 20 years before the events of Halo: Combat Evolved, Halo Wars </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/513330692136776037'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/513330692136776037'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-halo-wars.html' title='Review: Halo Wars'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/Sag5ruvs38I/AAAAAAAAAXo/BpgTYIPkF1U/s72-c/halo_wars_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-4416708405403886222</id><published>2009-02-27T17:56:00.003Z</published><updated>2009-06-14T17:29:59.293+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='historic'/><category scheme='http://www.blogger.com/atom/ns#' term='eidos'/><category scheme='http://www.blogger.com/atom/ns#' term='fps'/><category scheme='http://www.blogger.com/atom/ns#' term='shellshock'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='blood trails'/><title type='text'>Review: Shellshock 2: Blood Trails</title><summary type='text'>Sarge, Johnny’s been eaten alive. What’d we do now?Eidos’ sequel to Shellshock: Nam ‘67 is a very different offering in terms of game play and theme than its predecessor. It is now a first-person shooter with a survival horror twist. Think House of the Dead meets Call of Duty, but not as good as that sounds, unfortunately. The basic premise of Shellshock 2 finds an American GI attempting to track</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4416708405403886222'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4416708405403886222'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-shellshock-2-blood-trails.html' title='Review: Shellshock 2: Blood Trails'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/Sag3k8DEXPI/AAAAAAAAAXY/F4OHRG0YQBo/s72-c/shellshock_2_blood_trails_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-30008735354165654</id><published>2009-02-24T00:06:00.001Z</published><updated>2009-11-08T15:54:29.264Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='opinion'/><category scheme='http://www.blogger.com/atom/ns#' term='policy'/><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='edge'/><category scheme='http://www.blogger.com/atom/ns#' term='killzone'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><title type='text'>Are review scores really that important?</title><summary type='text'>Criticising the critiqueJust a brief glance at any one of our reviews and you’ll notice that we don’t place scores at the end. Now on the one hand I can understand this may be as a disservice to consumers. Without the balance (and supposed consistency) of a numerical scale how can you hope to compare two games fairly?When I started as the new Gaming &amp; Technology Editor at Platform, a role I am </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/30008735354165654'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/30008735354165654'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/are-review-scores-really-that-important.html' title='Are review scores really that important?'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SaNHEEwbSyI/AAAAAAAAAXQ/TthFmkr_qIE/s72-c/review_scores.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5690900443577094294</id><published>2009-02-24T00:05:00.009Z</published><updated>2009-06-14T17:30:40.677+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='konami'/><category scheme='http://www.blogger.com/atom/ns#' term='adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='silent hill'/><category scheme='http://www.blogger.com/atom/ns#' term='survival'/><category scheme='http://www.blogger.com/atom/ns#' term='horror'/><title type='text'>Review: Silent Hill: Homecoming</title><summary type='text'>Shh... mummy’s home and she’s not happyThe saying usually goes “home is where the heart is” but with the fifth instalment of Konami’s Silent Hill franchise comes an altered version of that saying because now... home is where the horror is! From a first-person perspective as the character of Alex Shepherd, a soldier recently discharged from duty, the player is immediately sunk into action. A </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5690900443577094294'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5690900443577094294'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-silent-hill-homecoming.html' title='Review: Silent Hill: Homecoming'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SaNAtrGrp5I/AAAAAAAAAWQ/AgFwejZdjdU/s72-c/silent_hill_homecoming_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3042343211382382803</id><published>2009-02-24T00:05:00.008Z</published><updated>2009-05-07T22:19:51.636+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='killzone'/><category scheme='http://www.blogger.com/atom/ns#' term='fps'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Killzone 2</title><summary type='text'>Entering the fray at last, but will it make a name for itself?Tentatively peeking over a supply crate, you survey the chaos before you as the blaring red eyes of your enemy close in on your position. Flames and explosions in every direction. Allies brutally shot to pieces by submachine gun fire. Overhead lightning violently sparks, momentarily illuminating the rest of the battlefield through the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3042343211382382803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3042343211382382803'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-killzone-2.html' title='Review: Killzone 2'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SaNC7bcS4vI/AAAAAAAAAWw/odbuncuTU1E/s72-c/killzone_2_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2772178482944017384</id><published>2009-02-24T00:03:00.005Z</published><updated>2009-06-14T17:31:32.115+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='lord of the rings'/><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='hack-n-slash'/><category scheme='http://www.blogger.com/atom/ns#' term='ea'/><category scheme='http://www.blogger.com/atom/ns#' term='fantasy'/><category scheme='http://www.blogger.com/atom/ns#' term='conquest'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: The Lord of the Rings: Conquest</title><summary type='text'>No rings for old ropeWhere did EA and Pandemic go wrong? It has been six years since The Return of the King was released in the cinemas. EA games have refused to take this very tired license off life support and have dragged it, kicking and screaming, into the next generation. Like a condom pulled over a person’s head, The Lord of the Rings license is fitted, very uncomfortably, over the Star </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2772178482944017384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2772178482944017384'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-lord-of-rings-conquest.html' title='Review: The Lord of the Rings: Conquest'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SaM-y7CRMyI/AAAAAAAAAWA/GITcdyaTktM/s72-c/lord_of_the_rings_conquest_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-6580062475229717734</id><published>2009-02-24T00:03:00.003Z</published><updated>2009-02-24T00:21:56.675Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='mount blade'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Mount &amp; Blade</title><summary type='text'>Saddle up for some swords and slayingYou probably haven't heard of it, but Mount &amp; Blade is basically an open-ended action RPG set in the medieval era. Critically acclaimed for its intense horseback battle system, let’s have a look at the rest of the game.In terms of quests, story (if you can call it that) and progression, it's not that different from what you'd expect from an RPG of this type. </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6580062475229717734'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6580062475229717734'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-mount-blade.html' title='Review: Mount &amp; Blade'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SaM9PMrzXGI/AAAAAAAAAVw/vRYkmkUlydI/s72-c/mount_%26_blade_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-4703695987086884269</id><published>2009-02-24T00:02:00.004Z</published><updated>2009-06-14T17:32:10.771+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='historic'/><category scheme='http://www.blogger.com/atom/ns#' term='brothers in arms'/><category scheme='http://www.blogger.com/atom/ns#' term='ubisoft'/><category scheme='http://www.blogger.com/atom/ns#' term='hells highway'/><category scheme='http://www.blogger.com/atom/ns#' term='fps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Brothers in Arms: Hell’s Highway</title><summary type='text'>Stuck in the trenches but still going strongOperation Market Garden: the greatest airborne campaign in history. That’s right, this time it’s Nazis we’re shooting. The German army routs eastward, chased through the Netherlands by the surviving veteran cast of Brothers in Arms. Like Road to Hill 30 and Earned in Blood before it, Hell’s Highway offers a true-to-life insight and recreation of this </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4703695987086884269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4703695987086884269'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-brothers-in-arms-hells-highway.html' title='Review: Brothers in Arms: Hell’s Highway'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SaM7_zPRZeI/AAAAAAAAAVg/MCMwWw9ToFs/s72-c/brothers_in_arms_hells_highway_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2841755665190810827</id><published>2009-02-16T23:53:00.004Z</published><updated>2009-03-13T04:08:13.866Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='placements'/><category scheme='http://www.blogger.com/atom/ns#' term='andrew hague'/><category scheme='http://www.blogger.com/atom/ns#' term='volatile games'/><category scheme='http://www.blogger.com/atom/ns#' term='education'/><category scheme='http://www.blogger.com/atom/ns#' term='interview'/><category scheme='http://www.blogger.com/atom/ns#' term='blitz games studios'/><title type='text'>Interview: Dr. Andrew Hague</title><summary type='text'>28 January 2009 - Dr. Andrew Hague, technical manager at Blitz Games Studios, held a delightful panel for students seeking to find a career in games design. An experienced programmer himself, Andrew was kind enough to answer a few probing questions following his talk.Platform: From what you mentioned in your panel it seems like there is a collaborative culture at Blitz Games.Andrew Hague: Yeah, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2841755665190810827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2841755665190810827'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/interview-dr-andrew-hague.html' title='Interview: Dr. Andrew Hague'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SZoGOM9nz8I/AAAAAAAAAVY/_LQ388oktNg/s72-c/dr_andrew_hague.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-129521916197497812</id><published>2009-02-16T19:14:00.004Z</published><updated>2009-06-14T17:33:02.326+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='skateboarding'/><category scheme='http://www.blogger.com/atom/ns#' term='sports'/><category scheme='http://www.blogger.com/atom/ns#' term='skate'/><category scheme='http://www.blogger.com/atom/ns#' term='ea'/><category scheme='http://www.blogger.com/atom/ns#' term='open world'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Skate 2</title><summary type='text'>What, no ‘Green Onions’?When EA released the original Skate in 2007 it did what skateboarding games had been attempting to do for years and that was offer a decent alternative to the Tony Hawk’s franchise, which unfortunately has lost its way in recent years becoming more and more about gimmicks and Jackass cameos, than about the fundamentals of skateboarding. The question on everyone’s mind </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/129521916197497812'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/129521916197497812'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-skate-2.html' title='Review: Skate 2'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SZm969RythI/AAAAAAAAAU4/XDsfsEzNyY4/s72-c/skate2_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8505811862284644324</id><published>2009-02-13T02:49:00.008Z</published><updated>2009-03-03T00:57:04.982Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='guerrilla'/><category scheme='http://www.blogger.com/atom/ns#' term='feature'/><category scheme='http://www.blogger.com/atom/ns#' term='killzone'/><category scheme='http://www.blogger.com/atom/ns#' term='in-depth'/><title type='text'>Feature: Helghan Wrath</title><summary type='text'>Guerrilla Games emerge from the shadows at last with their ruthless Helghan army... ready to conquerIt’s that time again. Yes, yet another shooter-to-end-all-shooters is about to arrive. Impossibly large multiplayer modes, perks, chainsaw guns, helmeted heroes - is there anything left that hasn’t been done to death already? Well, looking to prove just that is Guerrilla Games’ premiere PS3 title, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8505811862284644324'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8505811862284644324'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/feature-helghan-wrath.html' title='Feature: Helghan Wrath'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SZTjF5v-BbI/AAAAAAAAATw/BciFKlrPK0Q/s72-c/killzone_2_helghast.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3347307599124771154</id><published>2009-02-13T01:45:00.002Z</published><updated>2009-02-13T01:53:09.513Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='rts'/><category scheme='http://www.blogger.com/atom/ns#' term='fantasy'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='russia'/><category scheme='http://www.blogger.com/atom/ns#' term='preview'/><category scheme='http://www.blogger.com/atom/ns#' term='elven legacy'/><title type='text'>Preview: Elven Legacy</title><summary type='text'>Paradox dip their feet in a tale of Elven historyElven Legacy is a fantasy, turn-based strategy game due to be released in March 2009. The game features two campaigns centred on Elves and Humans. Races such as Orcs and Undead also feature and can be used in skirmish missions and some bonus missions during the campaign. The campaigns follow a general direction, however, players do have a choice on</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3347307599124771154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3347307599124771154'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/preview-elven-legacy.html' title='Preview: Elven Legacy'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SZTRkBEMFQI/AAAAAAAAATQ/sdwRmkU7suM/s72-c/08-11-06-jkv-Elven-Legacy-Logo-White-V8-Big1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3708268378900471526</id><published>2009-02-09T22:58:00.006Z</published><updated>2009-02-13T00:39:41.159Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='ensemble'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><category scheme='http://www.blogger.com/atom/ns#' term='games for windows'/><title type='text'>Serious about PC development</title><summary type='text'>Are you sure this isn’t just another fable?Business is a funny thing. You work half your life to build a trustworthy and tech-savvy team, a family, with which you craft a brand that means something special to consumers, and then, your parent company has a reshuffle and decides to shut you down like the whole thing never happened.Last week saw the closure of Microsoft’s longstanding real-time </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3708268378900471526'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3708268378900471526'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/serious-about-pc-development.html' title='Serious about PC development'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SZC-UwmoHWI/AAAAAAAAASk/MxwTMOdPCmU/s72-c/ensemble_halowars.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-812840114741610255</id><published>2009-02-09T03:20:00.008Z</published><updated>2009-02-09T06:21:29.743Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><category scheme='http://www.blogger.com/atom/ns#' term='feature'/><category scheme='http://www.blogger.com/atom/ns#' term='forecast'/><title type='text'>Feature: PS3 Forecast 2009</title><summary type='text'>Some of the upcoming titles set to spin in the curved Blu-ray box this year2008 was undoubtedly a great year for the PlayStation 3, with exclusive titles such as MGS4, Resistance 2 and LittleBigPlanet to name but a few, but you may now be asking yourself what to expect for it in 2009. Well, wonder no further. 2009 is shaping up to be another formidable year for Sony’s shiny black behemoth and </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/812840114741610255'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/812840114741610255'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/feature-ps3-forecast-2009.html' title='Feature: PS3 Forecast 2009'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SY-ncRWBuxI/AAAAAAAAARM/CkRVHvLJFDk/s72-c/ps3_forecast_2009.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8598263807563414327</id><published>2009-02-09T02:39:00.009Z</published><updated>2009-02-09T03:18:41.627Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><category scheme='http://www.blogger.com/atom/ns#' term='feature'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><category scheme='http://www.blogger.com/atom/ns#' term='forecast'/><title type='text'>Feature: Xbox 360 Forecast 2009</title><summary type='text'>Xbox 360 had another phenomenal year in 2008, what’s on the cards for 2009?2009: the year that Xbox 360 enters the 'safe zone' that is the console sales peak. The console is cheap, Xbox Live is the current superior online console gaming experience, and the Xbox 360 boasts a vast library of quality software. This library will be expanding again this year, with both good and bad games. Here are ten</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8598263807563414327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8598263807563414327'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/feature-xbox-360-forecast-2009.html' title='Feature: Xbox 360 Forecast 2009'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SY-ZmIt4_OI/AAAAAAAAAP0/kbGG6EzeFGY/s72-c/xbox360_forecast_2009.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-41844903734398850</id><published>2009-02-09T01:51:00.008Z</published><updated>2009-02-09T02:21:38.830Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='wii'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><category scheme='http://www.blogger.com/atom/ns#' term='feature'/><category scheme='http://www.blogger.com/atom/ns#' term='nintendo'/><category scheme='http://www.blogger.com/atom/ns#' term='forecast'/><title type='text'>Feature: Wii Forecast 2009</title><summary type='text'>Worried that Nintendo’s console-for-everybody isn’t getting enough love? We’ve served up our top pick of upcoming Wii games for 2009With Xbox 360 and PS3 getting all of the big release these days the family friendly waggle box hasn’t been so good to gamers look for a little more substance than subpar party games. Thank goodness, then, for these ten delectable titles we’ve managed to unearth amid </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/41844903734398850'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/41844903734398850'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/feature-wii-forecast-2009.html' title='Feature: Wii Forecast 2009'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SY-QgShUXsI/AAAAAAAAAOc/N6hpufo-Dow/s72-c/wii_forecast_2009.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-7553271322626901852</id><published>2009-02-09T00:43:00.010Z</published><updated>2009-02-09T01:43:13.900Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='feature'/><category scheme='http://www.blogger.com/atom/ns#' term='mac'/><category scheme='http://www.blogger.com/atom/ns#' term='forecast'/><title type='text'>Feature: PC Forecast 2009</title><summary type='text'>We highlight some of the upcoming treats keyboard aficionados have to look forward to in 2009Here we go again, another year of games to anticipate. Although, we might add, 2009 looks much more promising than 2008 for the PC. Real-time strategy, role-playing, action - they’re all in development for the ever-improving PC system. Consoles may have converted many, but the PC still remains an </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7553271322626901852'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7553271322626901852'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/feature-pc-forecast-2009.html' title='Feature: PC Forecast 2009'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SY-JDLBO4aI/AAAAAAAAAOU/Kf9uUHOTfHU/s72-c/pc_forecast_2009.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-9156876628938458808</id><published>2009-02-09T00:19:00.006Z</published><updated>2009-02-09T00:34:19.192Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='compilation'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='penumbra'/><category scheme='http://www.blogger.com/atom/ns#' term='survival'/><category scheme='http://www.blogger.com/atom/ns#' term='horror'/><title type='text'>Review: Penumbra Collection</title><summary type='text'>Taking the PC graphic adventure to the dank caverns belowPenumbra Collection is a series of games developed by Frictional Games and republished by Paradox. The collection contains Overture, Black Plague and Requiem. However, the latter is not intended as a direct story continuation of its predecessors, but as a more experimental effort focusing on gameplay over narrative.The first thing I'll say </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/9156876628938458808'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/9156876628938458808'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-penumbra-collection.html' title='Review: Penumbra Collection'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SY94z_WLKtI/AAAAAAAAAMs/J2a-OgBk2ZE/s72-c/penumbra_collection_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-960108669904210901</id><published>2009-02-06T04:52:00.004Z</published><updated>2009-02-25T04:03:39.434Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='professor layton'/><category scheme='http://www.blogger.com/atom/ns#' term='puzzle'/><category scheme='http://www.blogger.com/atom/ns#' term='crime'/><category scheme='http://www.blogger.com/atom/ns#' term='nintendo'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='handheld'/><title type='text'>Review: Professor Layton and the Curious Village</title><summary type='text'>Somebody better tell Poirot to pack his things, because Professor Layton is in the houseYou know how the old saying goes... ‘Curiosity killed the cat’ but not for this Professor, for this Professor, curiosity gets you interesting, entertaining and stimulating game-play! As those of us with a DS know, there is no scarcity of brain training and mini-game collections floating around in the DS game </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/960108669904210901'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/960108669904210901'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-professor-layton-and-curious.html' title='Review: Professor Layton and the Curious Village'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SYvDsiHrXUI/AAAAAAAAAMM/NQmvQwoiNAw/s72-c/professor_layton_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-4073698136424730237</id><published>2009-02-06T04:21:00.005Z</published><updated>2009-06-14T17:34:14.613+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='left 4 dead'/><category scheme='http://www.blogger.com/atom/ns#' term='online'/><category scheme='http://www.blogger.com/atom/ns#' term='valve'/><category scheme='http://www.blogger.com/atom/ns#' term='ea'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='horror'/><title type='text'>Review: Left 4 Dead</title><summary type='text'>Zombie-flesh-eating-headshot-team-survival-excellenceFinally, the end of the world as we know it is here, and boy was it worth the wait! A city in ruins, ruins on fire, and zombies leaping, crawling and shambling all over the place. The pandemic has left those infected deranged and mutated, but the true victims of this terrifyingly plausible outbreak are the four survivors - the Vietnam vet, the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4073698136424730237'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4073698136424730237'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-left-4-dead.html' title='Review: Left 4 Dead'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SYu9wzkKV2I/AAAAAAAAAL8/faqBsnGYmOM/s72-c/left_4_dead_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5191525794795637682</id><published>2009-02-06T04:05:00.006Z</published><updated>2009-06-14T17:35:02.505+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='street'/><category scheme='http://www.blogger.com/atom/ns#' term='driving'/><category scheme='http://www.blogger.com/atom/ns#' term='midnight club'/><category scheme='http://www.blogger.com/atom/ns#' term='rockstar'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='racing'/><category scheme='http://www.blogger.com/atom/ns#' term='la'/><title type='text'>Review: Midnight Club: Los Angeles</title><summary type='text'>Rollin’ with da club in West Side’s roughest neighbourhoodAfter a three and a half year gap, Rockstar Games street racing franchise makes its debut with Midnight Club: Los Angeles, and is the first instalment to focus on a single city. Choosing LA for its extensive straights, wide freeways and hills, the game continues to summarise Hollywood’s interpretation of illegal street racing to fantastic </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5191525794795637682'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5191525794795637682'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-midnight-club-los-angeles.html' title='Review: Midnight Club: Los Angeles'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SYu4km5__6I/AAAAAAAAALU/uliy1_mtZ-4/s72-c/midnight_club_la_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3882432002150548536</id><published>2009-02-06T03:52:00.003Z</published><updated>2009-06-14T17:35:41.294+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='ea'/><category scheme='http://www.blogger.com/atom/ns#' term='dead space'/><category scheme='http://www.blogger.com/atom/ns#' term='tps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='horror'/><title type='text'>Review: Dead Space</title><summary type='text'>Presenting the most brutal deaths this side of industrial miningAfraid of the dark? Well you should be, because there is something there and it’s not afraid of you. Dead Space is the latest in games made to have you reach for that cushion and not want to turn the lights off. You take on the role of an engineer, Isaac Clarke, called out to an asteroid mining ship that is in need of repair. Isaac </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3882432002150548536'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3882432002150548536'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-dead-space.html' title='Review: Dead Space'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SYu1qk--iWI/AAAAAAAAALM/QQOCc6XyiDU/s72-c/dead_space_2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-6783301371768193472</id><published>2009-02-02T23:50:00.006Z</published><updated>2009-06-14T17:37:48.692+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='eidos'/><category scheme='http://www.blogger.com/atom/ns#' term='underworld'/><category scheme='http://www.blogger.com/atom/ns#' term='adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='tomb raider'/><category scheme='http://www.blogger.com/atom/ns#' term='platformer'/><title type='text'>Review: Tomb Raider: Underworld</title><summary type='text'>Is it time for Lady Croft to hang up her holsters?Tomb Raider: Underworld is the latest in the slow, painful, dying series that should have probably been stopped after Lara’s fourth venture to collect shiny ancient bits. The story follows on from the ending of the not-so-brilliant Tomb Raider: Legend, that revealed Lara’s mum, who went missing when Lara was a child, is still alive - how clichéd. </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6783301371768193472'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6783301371768193472'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-tomb-raider-underworld.html' title='Review: Tomb Raider: Underworld'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SYeIT047V6I/AAAAAAAAAK0/ZjJ2B9DDn4g/s72-c/tomb_raider_underworld_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-200637294468457264</id><published>2009-02-02T23:13:00.002Z</published><updated>2009-02-06T21:42:12.229Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='rts'/><category scheme='http://www.blogger.com/atom/ns#' term='compilation'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='europa universalis'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Europa Universalis III Complete</title><summary type='text'>Conquest, politics, exploration, cream tea and guillotinesEven without the expansions Europa Universalis III Complete is a huge game that offers a sprawling period of strategic play, spanning from the day after the fall of the Byzantine Empire (1453) until the beginning of the French Revolution (1789). You can control any of over 250 countries during this time span from the large great powers of </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/200637294468457264'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/200637294468457264'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/02/review-europa-universalis-iii-complete.html' title='Review: Europa Universalis III Complete'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SYeBT8NSSiI/AAAAAAAAAKs/_GyyiPoOq8k/s72-c/europa_universalis_iii_complete_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3615535058722273229</id><published>2009-01-25T16:41:00.002Z</published><updated>2009-02-06T21:42:12.232Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='retro'/><category scheme='http://www.blogger.com/atom/ns#' term='street fighter'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><title type='text'>Retro Refreshments</title><summary type='text'>Ready to prove that they’ve still got itThere’s nothing quite like a fresh start to reinvigorate a tired series. And an absence for more than fifteen years immediately brings with it some potent reactions when a surprise reboot is announced. Misshapen promises of the past are forgotten as fans eagerly soak up the sumptuous new age visuals, reminiscing about the carefree days of their youth. Will </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3615535058722273229'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3615535058722273229'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/retro-refreshments.html' title='Retro Refreshments'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SXyXiwJi2YI/AAAAAAAAAKU/KB0_--y5wyA/s72-c/stiv_01.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-7298202044623793338</id><published>2009-01-06T23:42:00.002Z</published><updated>2009-02-06T21:42:12.235Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='littlebigplanet'/><category scheme='http://www.blogger.com/atom/ns#' term='ugc'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='creator'/><category scheme='http://www.blogger.com/atom/ns#' term='platformer'/><title type='text'>Review: LittleBigPlanet</title><summary type='text'>Sackboy has landed and the party is only just beginning...It’s easy to mistake LittleBigPlanet for just another platformer at first, but upon closer inspection it becomes apparent that this is a game unlike anything you have ever experienced before. LittleBigPlanet is a diverse playground and a new breed of video game that empowers users with the ability to create and share. It’s alive with </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7298202044623793338'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7298202044623793338'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-littlebigplanet.html' title='Review: LittleBigPlanet'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SWPvWp37Y5I/AAAAAAAAAIc/aRz3PyA43Mw/s72-c/lbp_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-7673862018174109697</id><published>2009-01-06T23:04:00.003Z</published><updated>2009-02-06T21:42:12.240Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='tps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><category scheme='http://www.blogger.com/atom/ns#' term='gears of war'/><title type='text'>Review: Gears of War 2</title><summary type='text'>Marcus Fenix and COG are back and even burlierIt is a tricky process to portray blockbuster scale and grandeur in a video game. Ultimately the ideal can be either make or break because it’s such a fine line to balance upon. As with previous big budget releases, even the thought of a blockbuster game sequel brings in huge amounts of sales. The question of whether the game is enjoyable comes into </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7673862018174109697'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/7673862018174109697'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-gears-of-war-2.html' title='Review: Gears of War 2'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SWPmP3rPCcI/AAAAAAAAAIM/qBE2lpg-40w/s72-c/gears_of_war_2_3.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-6310816573013331388</id><published>2009-01-06T22:59:00.004Z</published><updated>2009-06-14T17:38:57.900+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='prince of persia'/><category scheme='http://www.blogger.com/atom/ns#' term='ubisoft'/><category scheme='http://www.blogger.com/atom/ns#' term='fantasy'/><category scheme='http://www.blogger.com/atom/ns#' term='adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='platformer'/><title type='text'>Review: Prince of Persia</title><summary type='text'>A classic platformer rekindled once moreHaving never played any of the games from the Prince of Persia franchise, I came to play this game as somewhat of an outsider. That's not to say that you need to have played the previous games to understand the storyline, it holds its own as more than just part of a franchise. The graphical art style took me by surprise. At first I was unsure of the almost </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6310816573013331388'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6310816573013331388'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-prince-of-persia.html' title='Review: Prince of Persia'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SWmwXSjUc-I/AAAAAAAAAJs/xU6oEg_YCBA/s72-c/prince_of_persia_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8732025933620808812</id><published>2009-01-06T22:46:00.003Z</published><updated>2009-06-14T17:39:34.444+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='ea'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='platformer'/><category scheme='http://www.blogger.com/atom/ns#' term='mirrors edge'/><title type='text'>Review: Mirror’s Edge</title><summary type='text'>Run Faith, Run!Mirror’s Edge is one of those games that I could not help but feel initially hesitant to try. You’ve seen the trailers, it looks very unique, but the big question is how does it play? Well, the answer to that question is better than expected. You play as Faith, the protagonist whose occupation, a Runner, involves her using the city’s rooftops to pass messages between contacts in a </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8732025933620808812'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8732025933620808812'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-mirrors-edge.html' title='Review: Mirror’s Edge'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SWPgkzKq6PI/AAAAAAAAAH0/4RhTI3glnAk/s72-c/mirrors_edge_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3668365381963683274</id><published>2009-01-06T22:35:00.004Z</published><updated>2009-02-06T21:42:12.248Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='resistance'/><category scheme='http://www.blogger.com/atom/ns#' term='fps'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Resistance 2</title><summary type='text'>America’s history is about to be rewrittenAt some point in Resistance 2’s single-player campaign you’re likely to pause for a brief moment, to take in the enormous magnitude and splendour of one of its many set pieces. And then that will be followed by some hasty dodging as Auger fire starts to rain down around your head. Sequel to one of PS3’s standout launch titles, Resistance 2 ups the ante in</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3668365381963683274'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3668365381963683274'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-resistance-2.html' title='Review: Resistance 2'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SWkMHsc_LeI/AAAAAAAAAJc/T6E73QQ9pxw/s72-c/resistance_2_2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8367113320058800126</id><published>2009-01-06T22:18:00.006Z</published><updated>2009-06-14T17:40:32.506+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='modern'/><category scheme='http://www.blogger.com/atom/ns#' term='far cry'/><category scheme='http://www.blogger.com/atom/ns#' term='ubisoft'/><category scheme='http://www.blogger.com/atom/ns#' term='fps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Far Cry 2</title><summary type='text'>Welcome to the alternative safari experienceImagine yourself as a mercenary thrown into Africa. Apart from being anything far from paradise you immediately run into a string of bad luck in this foreign land and after being ambushed by a band of guards you contract Malaria. Can things get any worse? Far Cry 2 is a first-person shooter with a choice of characters to play as and your mission from </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8367113320058800126'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8367113320058800126'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-far-cry-2.html' title='Review: Far Cry 2'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SWPa012HmjI/AAAAAAAAAHU/AjnVZ8hXTXQ/s72-c/far_cry_2_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3022867814566438402</id><published>2009-01-06T22:08:00.003Z</published><updated>2009-06-14T17:41:35.438+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bioshock'/><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='fps'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='2k'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Bioshock</title><summary type='text'>Rapture returns to inject its way straight on to PS3The thrilling, atmospheric first-person shooter first released on PC and Xbox 360 last August has finally made its way to the PS3, bringing with it all its original glory and a few new nifty features only available in this definitive PS3 version. Namely, the inclusion of the new survivor difficulty setting, the all important Trophies and </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3022867814566438402'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3022867814566438402'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-bioshock.html' title='Review: Bioshock'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SWPXi_cbrzI/AAAAAAAAAHE/36hm2VMBRBs/s72-c/bioshock_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2647372848570268764</id><published>2009-01-06T20:34:00.004Z</published><updated>2009-06-14T17:42:25.172+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='world at war'/><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='historic'/><category scheme='http://www.blogger.com/atom/ns#' term='call of duty'/><category scheme='http://www.blogger.com/atom/ns#' term='activision'/><category scheme='http://www.blogger.com/atom/ns#' term='fps'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Call of Duty: World at War</title><summary type='text'>Can the battles of the Pacific Front hope to rival COD4?With a legacy of highly successful titles in the Call of Duty series, the fifth instalment Call of Duty: World at War has a lot to live up to. Developer Treyarch, returns to the series World War II roots aiming to expose wars true face rather than the glorified versions often shown in video games. Unlike previous instalments of Call of Duty </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2647372848570268764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2647372848570268764'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-call-of-duty-world-at-war.html' title='Review: Call of Duty: World at War'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SWPIg8z7YvI/AAAAAAAAAG8/Wu5clg4Zatg/s72-c/call_of_duty_waw_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5701630325414850042</id><published>2009-01-06T20:17:00.002Z</published><updated>2009-02-06T21:42:12.258Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='nuts bolts'/><category scheme='http://www.blogger.com/atom/ns#' term='banjo-kazooie'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><category scheme='http://www.blogger.com/atom/ns#' term='creator'/><category scheme='http://www.blogger.com/atom/ns#' term='platformer'/><title type='text'>Review: Banjo-Kazooie: Nuts &amp; Bolts</title><summary type='text'>Tweaking the nuts and bolts of their platforming roots with a whole new adventure on Microsoft’s box of hardcore heavenIt’s been eight years since we last saw Banjo-Kazooie on the N64, now the tag team bear and bird have returned for another battle with the evil witch Gruntilda, but has time and age taken hold of our beloved characters? As the game opens we find ourselves with an out of shape </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5701630325414850042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5701630325414850042'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-banjo-kazooie-nuts-and-bolts.html' title='Review: Banjo-Kazooie: Nuts &amp; Bolts'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SWO9gmyG3zI/AAAAAAAAAGs/8JfVSotw8pg/s72-c/banjo-kazooie_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-6448902021636144159</id><published>2009-01-06T20:09:00.001Z</published><updated>2009-02-06T21:42:12.261Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='off-road'/><category scheme='http://www.blogger.com/atom/ns#' term='motorstorm'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='pacific rift'/><category scheme='http://www.blogger.com/atom/ns#' term='racing'/><title type='text'>Review: MotorStorm Pacific Rift</title><summary type='text'>Twist some metal and burn some rubber on an island paradiseBarrelling down a sheer mountain face at high speed, as the burnt carcasses of rival racers tumble through the air beside you, is tremendously thrilling. And things will seem even more gripping if you manage to actually make it across the finish line in one peace. Taking place on a remote island paradise full of beautiful sunset vistas </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6448902021636144159'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6448902021636144159'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-motorstorm-pacific-rift.html' title='Review: MotorStorm Pacific Rift'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SWajmJSH0tI/AAAAAAAAAJE/JyJqRFoNqPk/s72-c/motorstorm_2_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-6045049242332543295</id><published>2009-01-06T20:00:00.005Z</published><updated>2009-06-14T17:44:09.046+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='bethesda'/><category scheme='http://www.blogger.com/atom/ns#' term='open world'/><category scheme='http://www.blogger.com/atom/ns#' term='fallout 3'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Fallout 3</title><summary type='text'>Who knew the apocalypse would be so much fun?The Capital Wasteland: an irradiated no-man’s land littered with settlers and law-bringers, but crawling with thugs, bugs and super-mutant hulks. Despite nearly five million copies leaving the shelves after the first week of sales, Fallout 3 leaves the confusing aftertaste of a similar conflict between the giant shoulders of the Fallout franchise, and </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6045049242332543295'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6045049242332543295'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-fallout-3.html' title='Review: Fallout 3'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SWO5_u90jPI/AAAAAAAAAGk/VLbRIsz6ArU/s72-c/fallout_3_2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2272297292970656522</id><published>2009-01-06T08:43:00.002Z</published><updated>2009-06-14T17:45:59.278+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='rts'/><category scheme='http://www.blogger.com/atom/ns#' term='tom clancy'/><category scheme='http://www.blogger.com/atom/ns#' term='ubisoft'/><category scheme='http://www.blogger.com/atom/ns#' term='endwar'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Tom Clancy’s EndWar</title><summary type='text'>“Unit 2, move to point Delta and secure us some Chinese food!”After the news that Ubisoft would be releasing a game capable of being completely controlled by voice commands, it’s not surprising how people could be spectacle of how this might turn out. Tom Clancy’s EndWar is set in the not too distant future. The world has three new superpowers the USA, Russia and the newly formed European </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2272297292970656522'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2272297292970656522'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-tom-clancys-endwar.html' title='Review: Tom Clancy’s EndWar'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SWMfYmt79YI/AAAAAAAAAGE/eMeN7JerZeQ/s72-c/endwar_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8308339461255191635</id><published>2009-01-06T08:33:00.009Z</published><updated>2009-02-06T21:42:12.269Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='fable'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='fantasy'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><title type='text'>Review: Fable II</title><summary type='text'>Pinch those luscious grapes and this time it really will cost youWhen Lionhead Studios revealed, even before the release of the Xbox 360, that a sequel to the grossly successful fantasy RPG, Fable, would headline the next generation of Microsoft’s console experience, gamers responded with an understandably mixed response of admonition and burgeoning anticipation. Once again, notorious designer, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8308339461255191635'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8308339461255191635'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-fable-ii.html' title='Review: Fable II'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SWutp8t0d_I/AAAAAAAAAKE/KYvTUO0bzxY/s72-c/fable_ii_3.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2148526055886923431</id><published>2009-01-06T08:03:00.003Z</published><updated>2009-06-14T17:47:26.914+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='action'/><category scheme='http://www.blogger.com/atom/ns#' term='thq'/><category scheme='http://www.blogger.com/atom/ns#' term='open world'/><category scheme='http://www.blogger.com/atom/ns#' term='saints row'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Saints Row 2</title><summary type='text'>The streets of Stillwater have changed - the Saints are back and thirsty for revenge!Saints Row 2 takes place from the third-person perspective with a character customised by you from scratch with voice, gender, age, weight and even ‘crib’ modification. You are thrown back into the city of Stillwater, but not before your customised character is excitedly revealed from beneath a set of mummy-like </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2148526055886923431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2148526055886923431'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-saints-row-2.html' title='Review: Saints Row 2'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SWMVclSTP0I/AAAAAAAAAF8/xAfTcGv5WZo/s72-c/saints_row_2_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-4826196999833438825</id><published>2009-01-06T07:42:00.003Z</published><updated>2009-02-06T21:42:12.274Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='rhythm'/><category scheme='http://www.blogger.com/atom/ns#' term='music'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='singstar'/><title type='text'>Review: SingStar Vol. 3</title><summary type='text'>Those awkward party moments are here once moreSony’s singing success is back on PlayStation 3 with another varied collection of artists. Trying to imitate Shaun Ryder’s nasal tones as you sing Happy Monday’s 'Kinky Afro' is one thing. It’s another when you’re vying for harmonious victory against your friends and recording the whole embarrassing session to relive. SingStar Vol. 3 showcases thirty </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4826196999833438825'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4826196999833438825'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-singstar-vol-3.html' title='Review: SingStar Vol. 3'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/SWOA_GLPAcI/AAAAAAAAAGM/QCSHIEY7OCo/s72-c/singstar_vol3_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-110619513254624437</id><published>2009-01-06T07:38:00.003Z</published><updated>2009-06-14T17:48:59.850+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='rhythm'/><category scheme='http://www.blogger.com/atom/ns#' term='abba'/><category scheme='http://www.blogger.com/atom/ns#' term='music'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='singstar'/><title type='text'>Review: SingStar ABBA</title><summary type='text'>Gaming some ABBA GoldSidestepping divided opinions on the Meryl Streep movie, Mamma Mia and the star-studded foursome, that made it more than just a spicy-sounding-Italian-dish, are ‘hot’ right now. So naturally, it was only a matter of time before game publishers came knocking to take a slice of their gold plated pie. Fortunately, this didn’t take the shape of a poorly executed dance-based movie</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/110619513254624437'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/110619513254624437'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-singstar-abba.html' title='Review: SingStar ABBA'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SWOl2iRYOcI/AAAAAAAAAGU/KgncJ_pkTxE/s72-c/singstar_abba_1.bmp' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-9191656869858793039</id><published>2009-01-05T08:10:00.005Z</published><updated>2009-06-14T17:49:49.423+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='disney'/><category scheme='http://www.blogger.com/atom/ns#' term='off-road'/><category scheme='http://www.blogger.com/atom/ns#' term='driving'/><category scheme='http://www.blogger.com/atom/ns#' term='pure'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='racing'/><title type='text'>Review: Pure</title><summary type='text'>Off-road acrobatics are hotter than new rims this seasonCombining extreme sports with a flight of the imagination, such an exemplary yet simple game design has been overlooked on many consoles this generation. Pure brings absolutely nothing new to this formulaic buffet. Pretty much all design choices mimic the architecture of SSX. Fortunately though, breaking away from the monotonous onslaught </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/9191656869858793039'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/9191656869858793039'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-pure.html' title='Review: Pure'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SWHDVA4nm-I/AAAAAAAAAF0/jCHADsQ06rA/s72-c/pure_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-545888009951413916</id><published>2009-01-05T07:48:00.006Z</published><updated>2009-06-14T17:50:43.151+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='ea'/><category scheme='http://www.blogger.com/atom/ns#' term='god game'/><category scheme='http://www.blogger.com/atom/ns#' term='ugc'/><category scheme='http://www.blogger.com/atom/ns#' term='spore'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Review: Spore</title><summary type='text'>Could you lead a tribe of anomalous creatures to galactic dominance?It is not uncommon for a game to focus around the development of a character or protagonist. Such maturity is usually accomplished through a well balanced combination of gameplay, and narrative. In Final Fantasy X, Tidus witnesses how an industrial society and the exploitation of machines can impact a society 1000 years into the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/545888009951413916'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/545888009951413916'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-spore.html' title='Review: Spore'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SWG89r7wyLI/AAAAAAAAAFs/cRRozhJeDM4/s72-c/spore_1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2433621325975850715</id><published>2009-01-05T04:11:00.007Z</published><updated>2009-06-14T17:21:07.781+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='street'/><category scheme='http://www.blogger.com/atom/ns#' term='driving'/><category scheme='http://www.blogger.com/atom/ns#' term='need for speed'/><category scheme='http://www.blogger.com/atom/ns#' term='undercover'/><category scheme='http://www.blogger.com/atom/ns#' term='ea'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='racing'/><title type='text'>Review: Need for Speed Undercover</title><summary type='text'>Underfoot, undercover and underachievingHit the accelerator and dodge through rush hour traffic to lose the cops. Need for Speed Undercover, the latest iteration of EA’s long running racing franchise, sees them return to the cop-evading structure of 2005’s well received Most Wanted. The 411 here has you going undercover in Tri-City to stop a dangerous crime syndicate smuggling, what else but, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2433621325975850715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2433621325975850715'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2009/01/review-need-for-speed-undercover.html' title='Review: Need for Speed Undercover'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SWGJIrLa-aI/AAAAAAAAAFk/tTF1C3_wz-8/s72-c/nfs_undercover.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3339429428665613154</id><published>2008-12-19T04:28:00.002Z</published><updated>2009-11-08T18:19:41.217Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='xmas'/><category scheme='http://www.blogger.com/atom/ns#' term='goty'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><title type='text'>Christmas Editorial</title><summary type='text'>Wishing you a frag filled festive season...Blinding lights in every direction and throngs of students in Christmassy outfits parading the town at every opportunity, the festive season has once again arrived in Nottingham. 2008 is coming to a close at long last and what a year it’s been. Super Smash Bros. Brawl, Fable II, MGS4, Burnout Paradise, LittleBigPlanet, GTA IV - 2008 has literally been </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3339429428665613154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3339429428665613154'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/christmas-editorial.html' title='Christmas Editorial'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5757978437927775996</id><published>2008-12-13T05:04:00.021Z</published><updated>2009-11-08T15:54:29.266Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='sitemap'/><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='list'/><category scheme='http://www.blogger.com/atom/ns#' term='links'/><title type='text'>Links</title><summary type='text'>SitemapAboutContactEditorial (Op-Ed)FeaturesInterviewsNews (Reports)OnlinePreviews Reviews (Review List)Videos------------------------------------------------------------------------------------------------------Platform Online NetworkPlatform MagazineEditor’s BlogGaming BlogMusic BlogFilm BlogFashion BlogArts BlogSport BlogPhoto BlogCommunity BlogTravel BlogHealth BlogAffiliates &amp; </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5757978437927775996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5757978437927775996'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/links.html' title='Links'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-4241024130681888949</id><published>2008-12-13T05:00:00.001Z</published><updated>2009-11-08T15:54:29.268Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='list'/><category scheme='http://www.blogger.com/atom/ns#' term='a-z'/><title type='text'>Review List 2</title><summary type='text'>A-Z of video game reviewsSpace for expanding in the future...</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4241024130681888949'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/4241024130681888949'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/review-list-2.html' title='Review List 2'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5957971554246146446</id><published>2008-12-13T04:56:00.020Z</published><updated>2009-11-08T15:54:29.269Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='list'/><category scheme='http://www.blogger.com/atom/ns#' term='a-z'/><title type='text'>Review List</title><summary type='text'>A-Z of video game reviews#50 Cent: Blood on the Sand (PS3, Xbox 360)AAfro Samurai (PS3, Xbox 360)BBanjo-Kazooie: Nuts &amp; Bolts (Xbox 360)Bioshock (PS3, Xbox 360, PC)Brothers in Arms: Hell’s Highway (PS3, Xbox 360, PC)CCall of Duty: World at War (PS3, Xbox 360, Wii, PC, DS, PS2)DDead Space (PS3, Xbox 360, PC)Deadly Creatures (Wii)EEuropa Universalis III Complete (PC)Europa Universalis: Rome (PC)</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5957971554246146446'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5957971554246146446'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/review-list.html' title='Review List'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-1230135428097034631</id><published>2008-12-13T04:47:00.028Z</published><updated>2009-11-08T15:54:29.271Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='about'/><category scheme='http://www.blogger.com/atom/ns#' term='excellence'/><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='truth'/><category scheme='http://www.blogger.com/atom/ns#' term='opportunity'/><category scheme='http://www.blogger.com/atom/ns#' term='talent'/><title type='text'>About Us</title><summary type='text'>Who we are and what we’re aboutPlatform Gaming is run by a dedicated team of student writers bringing honest and intelligent coverage of video game &amp; technology culture to Nottingham Trent University's student magazine, Platform.Still in its infancy, we hope you’ll join us as we bring new features including interviews, event reports and greater community involvement to Platform’s Gaming &amp; </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1230135428097034631'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1230135428097034631'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/about-us.html' title='About Us'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SUNK6AHpOEI/AAAAAAAAAFE/7tqWya81Ads/s72-c/Platform-Logo-web2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5598110186764864820</id><published>2008-12-12T17:46:00.008Z</published><updated>2009-11-08T18:18:42.807Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='ntu'/><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='recap'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='editorial'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><title type='text'>GameCity 3 Recap</title><summary type='text'>GameCity 3 may be over but you can relive all its highlightsIt’s finally complete! Yes, at long last our coverage of GameCity 3 is right here on the blog. I hope you enjoy reading and viewing all of the things I saw and snapped at the festival. The best part definitely had to be meeting all the fantastic developers and special guests who attended the show! I think the Stewards (many of which were</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5598110186764864820'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5598110186764864820'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/gamecity-3-recap.html' title='GameCity 3 Recap'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-1727805900439041745</id><published>2008-12-12T12:04:00.011Z</published><updated>2009-02-04T01:24:30.770Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='ntu'/><category scheme='http://www.blogger.com/atom/ns#' term='launch party'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='save the videogame'/><category scheme='http://www.blogger.com/atom/ns#' term='nottingham'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='videogame archive'/><category scheme='http://www.blogger.com/atom/ns#' term='report'/><title type='text'>Save the Videogame - Launch Party Report</title><summary type='text'>GameCity 3 wrapped up in style at the Britannia Ballroom with the launch of Save the VideogameFollowing a frenzied run through the rain sodden streets of Nottingham, I arrived at the luxurious Britannia Ballroom once more to end my GameCity 3 adventures. Those who’d made the effort enjoyed some brilliant music from the likes of Power Play and Press Play on Tape, a selection of free drinks </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1727805900439041745'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1727805900439041745'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/save-videogame-launch-party-report.html' title='Save the Videogame - Launch Party Report'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/SUJeTpPhebI/AAAAAAAAAE8/JR-fUY5rbUQ/s72-c/stvg-png-150.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2151591570433935997</id><published>2008-12-12T04:16:00.009Z</published><updated>2009-02-04T01:24:30.772Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='gamesblog'/><category scheme='http://www.blogger.com/atom/ns#' term='quiz'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='edge'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='trivia'/><category scheme='http://www.blogger.com/atom/ns#' term='report'/><category scheme='http://www.blogger.com/atom/ns#' term='keith stuart'/><category scheme='http://www.blogger.com/atom/ns#' term='guardian'/><title type='text'>Guardian Games Quiz</title><summary type='text'>Keith Stuart laid down some gaming trivia and the EDGE scoring system on some of my more outlandish dev ideasMy last trip to the fabulous Mogel-E-Azam for GameCity related business was for the Guardian Gamesblog Quiz. Hosted by Keith Stuart, long-time games journalist, this exciting event pitched game fans, journalists and developers against one and other in effort to win some fantastic </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2151591570433935997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2151591570433935997'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/guardian-games-quiz.html' title='Guardian Games Quiz'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Rn8GxcrqG60/SUHnUhwpb2I/AAAAAAAAAE0/7BO-UHJKDno/s72-c/Keith_Stuart.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8913202108086599929</id><published>2008-12-12T04:15:00.000Z</published><updated>2008-12-12T04:16:06.282Z</updated><title type='text'>Interview: Iain Simons, Margaret Robertson &amp; James Newman</title><summary type='text'>Coming Soon...</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8913202108086599929'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8913202108086599929'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/interview-iain-simons-margaret.html' title='Interview: Iain Simons, Margaret Robertson &amp; James Newman'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3236216183388682482</id><published>2008-12-11T01:12:00.005Z</published><updated>2008-12-11T01:37:49.347Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='media molecule'/><category scheme='http://www.blogger.com/atom/ns#' term='development'/><category scheme='http://www.blogger.com/atom/ns#' term='student life'/><category scheme='http://www.blogger.com/atom/ns#' term='alex evans'/><category scheme='http://www.blogger.com/atom/ns#' term='interview'/><category scheme='http://www.blogger.com/atom/ns#' term='littlebigplanet'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><title type='text'>Interview: Alex Evans</title><summary type='text'>After being mobbed by cameras and notepads like he had just created the next Beatles album, Alex was generous enough to escape the land of media moguls to have a short chat with us about what it’s like to be involved in indie development, his thoughts on GameCity and how he feels now that the world-changing LittleBigPlanet is ready for release.Platform: How does it feel now that you’ve finally </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3236216183388682482'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3236216183388682482'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/interview-alex-evans.html' title='Interview: Alex Evans'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8458478517621416910</id><published>2008-12-11T00:56:00.008Z</published><updated>2008-12-30T03:01:21.493Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='share'/><category scheme='http://www.blogger.com/atom/ns#' term='create'/><category scheme='http://www.blogger.com/atom/ns#' term='network'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='alex evans'/><category scheme='http://www.blogger.com/atom/ns#' term='scee'/><category scheme='http://www.blogger.com/atom/ns#' term='littlebigplanet'/><category scheme='http://www.blogger.com/atom/ns#' term='game 3.0'/><category scheme='http://www.blogger.com/atom/ns#' term='ugc'/><category scheme='http://www.blogger.com/atom/ns#' term='media molecule'/><category scheme='http://www.blogger.com/atom/ns#' term='play'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='bafta'/><title type='text'>The Molecule Method</title><summary type='text'>Media Molecule, creators of the hugely acclaimed LittleBigPlanet, presented this year's BAFTA Vision StatementPlay. Create. Share. These are the three simple words that have elevated Media Molecule, the close-knit developer based above a toilet store in Guildford, to the status of modest gaming royalty. Their crowning jewel, LittleBigPlanet, is a revolutionary title that allows users to create </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8458478517621416910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8458478517621416910'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/molecule-method.html' title='The Molecule Method'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3919404106408032096</id><published>2008-12-10T05:17:00.005Z</published><updated>2008-12-12T01:37:02.700Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='curry tales'/><category scheme='http://www.blogger.com/atom/ns#' term='economics'/><category scheme='http://www.blogger.com/atom/ns#' term='gamers'/><category scheme='http://www.blogger.com/atom/ns#' term='education'/><category scheme='http://www.blogger.com/atom/ns#' term='tom armitage'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='politics'/><title type='text'>Curry Tales #3 – Tom Armitage</title><summary type='text'>This final curry-fuelled discussion took us deep into the mind of Tom Armitage – coder, gamer, photographer, writer and sufficient cookThe final lunchtime session at Mogel-E-Azam was taken by Tom Armitage, a thoughtful web designer and coder from London. His eccentrically ad hoc depiction of the future, titled ‘If Gamers Ran The World?’, was delivered in a more minimalist manner than that of the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3919404106408032096'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3919404106408032096'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/curry-tales-3-tom-armitage.html' title='Curry Tales #3 – Tom Armitage'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Rn8GxcrqG60/ST9Ur10UPKI/AAAAAAAAAEs/mriUY7ACs3U/s72-c/Armitage_Awesome.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-5578597894839835690</id><published>2008-12-08T23:03:00.009Z</published><updated>2008-12-09T03:54:55.675Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='star wars'/><category scheme='http://www.blogger.com/atom/ns#' term='lego'/><category scheme='http://www.blogger.com/atom/ns#' term='jonathan smith'/><category scheme='http://www.blogger.com/atom/ns#' term='interview'/><category scheme='http://www.blogger.com/atom/ns#' term='travellers tales'/><category scheme='http://www.blogger.com/atom/ns#' term='indiana jones'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='tt games'/><category scheme='http://www.blogger.com/atom/ns#' term='batman'/><title type='text'>Interview: Jonathan Smith</title><summary type='text'>Jonathan Smith, Development Director of TT Games, shared why some of his design philosophies for making games have changed and teased us about the future for LEGO titlesPlatform: During your presentation you spoke about making video games more accessible for children. How has your design philosophy changed, in regards to difficulty, since you’ve been making LEGO games?Jonathan Smith: We were very</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5578597894839835690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/5578597894839835690'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/interview-jonathan-smith.html' title='Interview: Jonathan Smith'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8663764034405043681</id><published>2008-12-08T20:34:00.018Z</published><updated>2008-12-12T01:37:02.703Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='star wars'/><category scheme='http://www.blogger.com/atom/ns#' term='lego'/><category scheme='http://www.blogger.com/atom/ns#' term='jonathan smith'/><category scheme='http://www.blogger.com/atom/ns#' term='education'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='travellers tales'/><category scheme='http://www.blogger.com/atom/ns#' term='indiana jones'/><category scheme='http://www.blogger.com/atom/ns#' term='family'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='tt games'/><category scheme='http://www.blogger.com/atom/ns#' term='batman'/><title type='text'>Making LEGO interactive</title><summary type='text'>Building family fun, brick by brickReturning to Gatecrasher on a chilly November 1st, GameCity had already seen the likes of video game classics such as GoldenEye 007 and cultural phenomenon like Rock Band, the final day of the festival had a tough act to follow. This was no problem for Jonathan Smith, however, as he presented a wholehearted look at how his company, TT Games, goes about making </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8663764034405043681'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8663764034405043681'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/making-lego-interactive.html' title='Making LEGO interactive'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Rn8GxcrqG60/ST2MMEIQvnI/AAAAAAAAAEU/7Z2Hmt15bCY/s72-c/BatmanFront.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-1579698980919431006</id><published>2008-12-07T04:06:00.007Z</published><updated>2009-02-04T01:24:30.773Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='halloween'/><category scheme='http://www.blogger.com/atom/ns#' term='world record'/><category scheme='http://www.blogger.com/atom/ns#' term='rock band'/><category scheme='http://www.blogger.com/atom/ns#' term='party'/><category scheme='http://www.blogger.com/atom/ns#' term='resident evil'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='jonathan coulton'/><category scheme='http://www.blogger.com/atom/ns#' term='capcom'/><category scheme='http://www.blogger.com/atom/ns#' term='harmonix'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='report'/><title type='text'>Halloween rock party and Resident Evil: Live</title><summary type='text'>Things got spooky when Rock Band, Jonathan Coulton and Resident Evil invaded the Britannia Ballroom on HalloweenFollowing a feverish day’s work I headed to the Britannia Hotel to wrap up the second day of GameCity with a suitably themed Halloween party. The mood was upbeat at this informal get together and gave fans the opportunity to chat to some of the guests that stuck around after their </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1579698980919431006'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/1579698980919431006'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/halloween-rock-party-and-resident-evil.html' title='Halloween rock party and Resident Evil: Live'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3699960287601271532</id><published>2008-12-07T00:47:00.008Z</published><updated>2009-02-04T01:24:30.775Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='halloween'/><category scheme='http://www.blogger.com/atom/ns#' term='market square'/><category scheme='http://www.blogger.com/atom/ns#' term='world record'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='jonathan coulton'/><category scheme='http://www.blogger.com/atom/ns#' term='capcom'/><category scheme='http://www.blogger.com/atom/ns#' term='nottingham'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='report'/><category scheme='http://www.blogger.com/atom/ns#' term='zombies'/><title type='text'>Zombie Town</title><summary type='text'>They eat brains and get Guinness World RecordsIt’s not every day that you get to fumble your way through hundreds of undead zombies as Michael Jackson’s Thriller fills the air around you. But that’s just what happened on Friday 31st October as the residents of Nottingham marched on Market Square.This exciting (and not to mention bizarre) event was one of the biggest highlights of GameCity this </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3699960287601271532'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3699960287601271532'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/zombie-town.html' title='Zombie Town'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3589322176451037855</id><published>2008-12-06T23:21:00.005Z</published><updated>2008-12-07T17:24:05.557Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='university'/><category scheme='http://www.blogger.com/atom/ns#' term='rock band'/><category scheme='http://www.blogger.com/atom/ns#' term='student life'/><category scheme='http://www.blogger.com/atom/ns#' term='interview'/><category scheme='http://www.blogger.com/atom/ns#' term='nottingham'/><category scheme='http://www.blogger.com/atom/ns#' term='harmonix'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='videogame archive'/><category scheme='http://www.blogger.com/atom/ns#' term='ike adams'/><category scheme='http://www.blogger.com/atom/ns#' term='alex navarro'/><title type='text'>Interview: Alex Navarro &amp; Ike Adams</title><summary type='text'>The guys from Harmonix sat down to tell us a bit about what they think of GameCity, the National Videogame Archive and their student years.Platform: What do you think of GameCity so far?Alex Navarro: It’s pretty fascinating. It’s very different from the kind of festivals that we have in the US. I think the closest thing you’d equate it to is something like PAX, which is a very fan oriented kind </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3589322176451037855'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3589322176451037855'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/interview-alex-navarro-ike-adams.html' title='Interview: Alex Navarro &amp; Ike Adams'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-8730424195479547214</id><published>2008-12-05T19:57:00.007Z</published><updated>2008-12-12T01:37:02.706Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='mtv games'/><category scheme='http://www.blogger.com/atom/ns#' term='the beatles'/><category scheme='http://www.blogger.com/atom/ns#' term='rock band'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='drum kit'/><category scheme='http://www.blogger.com/atom/ns#' term='guitar hero'/><category scheme='http://www.blogger.com/atom/ns#' term='prototype'/><category scheme='http://www.blogger.com/atom/ns#' term='harmonix'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='ike adams'/><category scheme='http://www.blogger.com/atom/ns#' term='alex navarro'/><title type='text'>Harmonix rockin’ decade</title><summary type='text'>Bigger than sliced bread, The Beatles and... Jesus?There may have been no groupies in sight, but Harmonix arrival at Gatecrasher was greeted with whooping and applause as they took the stage. If there was any doubt that Harmonix are worthy to be mentioned in the same breath as The Beatles and Jesus, panel host Margaret Robertson soon cleared that up with a few well cited online comparison charts.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8730424195479547214'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/8730424195479547214'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/12/harmonix-rockin-decade.html' title='Harmonix rockin’ decade'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3842001321880399660</id><published>2008-11-25T10:10:00.002Z</published><updated>2008-12-12T01:37:02.709Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='curry tales'/><category scheme='http://www.blogger.com/atom/ns#' term='ratings'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='bbfc'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='pegi'/><category scheme='http://www.blogger.com/atom/ns#' term='jim cliff'/><title type='text'>Curry Tales #2 – BBFC</title><summary type='text'>Ever wondered how video games get rated in the UK? Jim Cliff from the British Board of Film Classification was here to break it all down.The second speaker to take the well polished floor at Mogal-E-Azam was Jim Cliff BBFC examiner, to remind just how seriously they take the games they rate. Currently the UK has two video game rating systems in use: BBFC and PEGI. But while PEGI is a voluntary </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3842001321880399660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3842001321880399660'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/11/curry-tales-2-bbfc.html' title='Curry Tales #2 – BBFC'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Rn8GxcrqG60/SSvPxU5TB0I/AAAAAAAAADk/5KWgLYpRt_A/s72-c/DSC03544.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-2483009310821595915</id><published>2008-11-24T10:06:00.004Z</published><updated>2008-11-27T02:03:20.850Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='rare'/><category scheme='http://www.blogger.com/atom/ns#' term='zoomani'/><category scheme='http://www.blogger.com/atom/ns#' term='free radical'/><category scheme='http://www.blogger.com/atom/ns#' term='martin hollis'/><category scheme='http://www.blogger.com/atom/ns#' term='interview'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='david doak'/><category scheme='http://www.blogger.com/atom/ns#' term='goldeneye 007'/><title type='text'>Interview: Martin Hollis &amp; David Doak</title><summary type='text'>Eleven years on from their N64 smash hit, the creators of GoldenEye 007 sat down with us to talk about its legacy and give students some sound advice.Platform: For those unfamiliar with your work tell us a bit of history about GoldenEye 007?Martin Hollis: It was a first-person shooter, it came out 1997 in US and it was one of the first console FPSs. I think it had a big influence on the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2483009310821595915'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/2483009310821595915'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/11/interview-martin-hollis-david-doak.html' title='Interview: Martin Hollis &amp; David Doak'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-3806678042173374547</id><published>2008-11-23T15:46:00.005Z</published><updated>2008-12-12T01:37:02.712Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='rare'/><category scheme='http://www.blogger.com/atom/ns#' term='n64'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='martin hollis'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='david doak'/><category scheme='http://www.blogger.com/atom/ns#' term='goldeneye 007'/><title type='text'>A Golden Legacy</title><summary type='text'>Martin Hollis and David Doak, the creators of the massively acclaimed N64 first-person shooter GoldenEye 007, presented the definitive commentary on the gameBefore Master Chief ever set foot on Halo, before Infinity Ward’s Call of Duty 4 mesmerized players with its online multiplayer, there was one FPS that revolutionised the genre – GoldenEye 007 on the Nintendo 64. After being commissioned by </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3806678042173374547'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/3806678042173374547'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/11/golden-legacy.html' title='A Golden Legacy'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-6812632350027640613</id><published>2008-11-22T15:13:00.006Z</published><updated>2009-02-04T01:24:30.776Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='one life left'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='bed'/><category scheme='http://www.blogger.com/atom/ns#' term='ann scantlebury'/><category scheme='http://www.blogger.com/atom/ns#' term='simon byron'/><category scheme='http://www.blogger.com/atom/ns#' term='ste curran'/><category scheme='http://www.blogger.com/atom/ns#' term='podcast'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='report'/><title type='text'>One Life Left Live</title><summary type='text'>...from a bed! If you’re familiar with the UK podcast scene chances are you’ll have heard of One Life Left, the gaming podcast with an impromptu satirical edge. Hosted by Ste Curran, Simon Byron and Ann Scantlebury, this special live appearance took place on the first floor of Mogel-E-Azam and I arrived just in time for the start of the show, after departing a rather low-key DS night.Settling </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6812632350027640613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6812632350027640613'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/11/one-life-left-live.html' title='One Life Left Live'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry><entry><id>tag:blogger.com,1999:blog-3361360342466357748.post-6595137638524683987</id><published>2008-11-22T10:47:00.011Z</published><updated>2008-11-23T17:23:21.382Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='my heart'/><category scheme='http://www.blogger.com/atom/ns#' term='indiecade'/><category scheme='http://www.blogger.com/atom/ns#' term='ibb obb'/><category scheme='http://www.blogger.com/atom/ns#' term='cactus'/><category scheme='http://www.blogger.com/atom/ns#' term='malt cross'/><category scheme='http://www.blogger.com/atom/ns#' term='feature'/><category scheme='http://www.blogger.com/atom/ns#' term='winterbottom'/><category scheme='http://www.blogger.com/atom/ns#' term='machinarium'/><category scheme='http://www.blogger.com/atom/ns#' term='gamecity 3'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Feature: Indiecade @ GameCity 3</title><summary type='text'>In these times of financial crisis the number of independent developers is dwindling, so it’s good to know that independent games still have a voice. That voice is Indiecade, a team of experts who work tirelessly to assist indie developers and showcase their work at festivals around the world. Indiecade were stationed at the rather quaint Malt Cross, at this year’s GameCity. Here are some of our </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6595137638524683987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3361360342466357748/posts/default/6595137638524683987'/><link rel='alternate' type='text/html' href='http://ntugamingplatform.blogspot.com/2008/11/feature-indiecade-gamecity-3.html' title='Feature: Indiecade @ GameCity 3'/><author><name>Platform</name><uri>http://www.blogger.com/profile/10418640704995552483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_Rn8GxcrqG60/SUNVlC0I60I/AAAAAAAAAFM/fmqXR0J-eL0/S220/Platform_webblog_logo_colour.png'/></author></entry></feed>
